mikymod 4f43447a3e Merge branch 'master' into world 12 年之前
..
audio 06c5ef0a03 Merge branch 'master' into world 12 年之前
compilers bf32512b9f Convert renderer-related enums to the new style 12 年之前
core 4f43447a3e Merge branch 'master' into world 12 年之前
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 年之前
lua df2254eeba Fix Lua Unit bindings 12 年之前
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 年之前
os 8cd0aaa55a fix OsSocket in win, TODO: check linux 12 年之前
renderers bf32512b9f Convert renderer-related enums to the new style 12 年之前
resource bf32512b9f Convert renderer-related enums to the new style 12 年之前
rpc 4f43447a3e Merge branch 'master' into world 12 年之前
tests 06c5ef0a03 Merge branch 'master' into world 12 年之前
third f1456efc75 add OpenAL to win32 and win64 12 年之前
Android.mk 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 年之前
Application.mk c884f1b741 Rename src folder to engine 12 年之前
CMakeLists.txt 4f43447a3e Merge branch 'master' into world 12 年之前
Camera.cpp a3e410f55f Add parent UnitId 12 年之前
Camera.h a3e410f55f Add parent UnitId 12 年之前
Config.h.in be86e86f48 Add support to custom uniforms 12 年之前
Crown.h 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 年之前
Device.cpp 4bbfef0cc1 Clear per-frame lua objects 12 年之前
Device.h d753ac613d Add Device::render_world() 12 年之前
Mesh.cpp caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 年之前
Mesh.h caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 年之前
RenderWorld.cpp caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 年之前
RenderWorld.h caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 年之前
SceneGraph.cpp 06c5ef0a03 Merge branch 'master' into world 12 年之前
SceneGraph.h f5ad86010d Fix indentation 12 年之前
Unit.cpp a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer 12 年之前
Unit.h a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer 12 年之前
World.cpp a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer 12 年之前
World.h a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer 12 年之前