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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #include "ConsoleServer.h"
- #include "Log.h"
- #include "StringUtils.h"
- #include "Device.h"
- #include "LuaEnvironment.h"
- #include "StringUtils.h"
- #include "JSONParser.h"
- #include "IntSetting.h"
- namespace crown
- {
- static IntSetting g_read_port("read_port", "port used for reading", 10000, 9999, 65535);
- static IntSetting g_write_port("write_port", "port used for writing", 10001, 9999, 65535);
- //-----------------------------------------------------------------------------
- const char* ConsoleServer::init_console = "cmd = ""; "
- "local i = 0; "
- "for name,class in pairs(_G) do "
- " if type(class) == 'table' then "
- " for func_name,func in pairs(class) do "
- " if type(func) == 'function' then "
- " i = i + 1 "
- " cmd = cmd .. name .. '.' .. func_name "
- " end "
- " end "
- " end "
- "end";
- //-----------------------------------------------------------------------------
- ConsoleServer::ConsoleServer() :
- m_active(false),
- m_thread(ConsoleServer::background_thread, (void*)this, "console-thread")
- {
- string::strncpy(m_cmd_buffer, "", 1024);
- string::strncpy(m_err_buffer, "", 1024);
- }
- //-----------------------------------------------------------------------------
- void ConsoleServer::init()
- {
- LuaEnvironment* lua = device()->lua_environment();
- //lua->load_buffer(init_console, string::strlen(init_console));
- //lua->execute(0, 0);
- m_active = true;
- }
- //-----------------------------------------------------------------------------
- void ConsoleServer::shutdown()
- {
- m_active = false;
- // TMP FIX
- m_socket.close();
- }
- //-----------------------------------------------------------------------------
- void ConsoleServer::read_eval_loop()
- {
- m_socket.open(g_read_port);
- LuaEnvironment* lua = device()->lua_environment();
- char cmd[1024];
- while (m_active)
- {
- string::strncpy(cmd, "", 1024);
- receive((char*)cmd, 1024);
- // Fill command buffer
- string::strncpy(m_cmd_buffer, cmd, 1024);
- }
- Log::i("End read-eval loop");
- m_socket.close();
- }
- //-----------------------------------------------------------------------------
- void ConsoleServer::execute()
- {
- m_command_mutex.lock();
- LuaEnvironment* lua = device()->lua_environment();
- lua->load_buffer(m_cmd_buffer, string::strlen(m_cmd_buffer));
- lua->execute(0, 0);
- string::strncpy(m_cmd_buffer, "", 1024);
- string::strncpy(m_err_buffer, lua->error(), 1024);
- if (string::strcmp(m_err_buffer, "") != 0)
- {
- // Fill error buffer
- Log::i("error: %s", m_err_buffer);
- //send((char*)m_err_buffer, 1024);
- }
- string::strncpy(m_err_buffer, "", 1024);
- m_command_mutex.unlock();
- }
- //-----------------------------------------------------------------------------
- void ConsoleServer::send(const void* data, size_t size)
- {
- bool sent = m_socket.send(data, size);
- }
- //-----------------------------------------------------------------------------
- void ConsoleServer::receive(char* data, size_t size)
- {
- int32_t bytes_read = m_socket.receive(data, size);
- // FIX: parse json (JSONParser needs rework)
- }
- //-----------------------------------------------------------------------------
- void* ConsoleServer::background_thread(void* thiz)
- {
- ((ConsoleServer*)thiz)->read_eval_loop();
- }
- } // namespace crown
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