Daniele Bartolini e4153b7bf4 Simplify PackageResource compiler 11 years ago
..
Bundle.h 420f4d5dcc Move class declaration and implementation to .cpp 12 years ago
FileBundle.cpp 0e958aac67 Update all files dependent on previous core/mem organization 12 years ago
FontResource.cpp 1ee82d502e Use ResourceId ctor to compute resource hashes. Also use Hash in ResourceManager 11 years ago
FontResource.h b6204a290d Fix a couple of warnings 12 years ago
GuiResource.cpp d80521bab0 Move murmur2_* to StringUtils.h 12 years ago
GuiResource.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 years ago
LevelResource.cpp 74b48c418a Add sounds to LevelResource 11 years ago
LevelResource.h 74b48c418a Add sounds to LevelResource 11 years ago
LuaResource.cpp a5fd5b6345 Log directly to ConsoleServer 11 years ago
LuaResource.h 79af738239 Remove common header from compiled resources 12 years ago
MaterialResource.cpp 1ee82d502e Use ResourceId ctor to compute resource hashes. Also use Hash in ResourceManager 11 years ago
MaterialResource.h b8f9fd072e Add assert 11 years ago
MeshResource.cpp a5fd5b6345 Log directly to ConsoleServer 11 years ago
MeshResource.h 27c79a2958 Initial Transient Vertex/Index Buffer implementation 12 years ago
PackageResource.cpp e4153b7bf4 Simplify PackageResource compiler 11 years ago
PackageResource.h 3e62e340dd Add LevelResource 11 years ago
PhysicsResource.cpp 74eabc48e7 Comment out printf 11 years ago
PhysicsResource.h 3e3e0b4245 Add a way to specify collision filters for shapes 12 years ago
Resource.h 9f5cdfb13d Switch back to using Array, bug in Hash? 11 years ago
ResourceLoader.cpp 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 years ago
ResourceLoader.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 years ago
ResourceManager.cpp 9f5cdfb13d Switch back to using Array, bug in Hash? 11 years ago
ResourceManager.h 9f5cdfb13d Switch back to using Array, bug in Hash? 11 years ago
ResourcePackage.h 62c4835034 Minor style fix 11 years ago
ResourceRegistry.cpp 3e62e340dd Add LevelResource 11 years ago
ResourceRegistry.h 0262c6c222 Add resource parameter to online() callback 12 years ago
SoundResource.cpp 6b7d600200 Clean compilation code a little bit... 12 years ago
SoundResource.h 5d48c78ab9 First part of the 'SoundWorld - big rewrite' 12 years ago
SpriteResource.cpp 34394ca5b2 Update SpriteResource 12 years ago
SpriteResource.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 years ago
TextureResource.cpp a5fd5b6345 Log directly to ConsoleServer 11 years ago
TextureResource.h 79af738239 Remove common header from compiled resources 12 years ago
UnitResource.cpp 1ee82d502e Use ResourceId ctor to compute resource hashes. Also use Hash in ResourceManager 11 years ago
UnitResource.h 863c5578ba Fix android build 11 years ago