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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #include "sprite_animation_player.h"
- #include "array.h"
- #include "memory.h"
- namespace crown
- {
- SpriteAnimationPlayer::SpriteAnimationPlayer()
- : m_animations(default_allocator())
- {
- }
- SpriteAnimation* SpriteAnimationPlayer::create_sprite_animation(const SpriteAnimationResource* sar)
- {
- SpriteAnimation* anim = CE_NEW(default_allocator(), SpriteAnimation)(sar);
- array::push_back(m_animations, anim);
- return anim;
- }
- void SpriteAnimationPlayer::destroy_sprite_animation(SpriteAnimation* anim)
- {
- const uint32_t num = array::size(m_animations);
- for (uint32_t i = 0; i < num; i++)
- {
- if (anim == m_animations[i])
- {
- CE_DELETE(default_allocator(), anim);
- m_animations[i] = m_animations[num - 1];
- array::pop_back(m_animations);
- return;
- }
- }
- }
- void SpriteAnimationPlayer::update(float dt)
- {
- const uint32_t num = array::size(m_animations);
- for (uint32_t i = 0; i < num; i++)
- {
- m_animations[i]->update(dt);
- }
- }
- } // namespace crown
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