Daniele Bartolini 5142e7a2c6 Update LuaSound to use Id::encode/decode() 12 年之前
..
audio 57c04a305a add SoundWorld and make some changes to ResourceManager 12 年之前
compilers 02f2983ce0 implement LuaSound 12 年之前
core 27278a8630 Add encode() and decode() to Id 12 年之前
input d6e8ed04d8 Switch to EventBuffer 12 年之前
lua 5142e7a2c6 Update LuaSound to use Id::encode/decode() 12 年之前
network c884f1b741 Rename src folder to engine 12 年之前
os 6cf57e838e Bump version 0.1.13 12 年之前
renderers e9229a0078 rename set_win_handle_window in glcontext_set_window 12 年之前
resource a43a0c5212 That offline() is non-sense at all 12 年之前
rpc d1f763b2b3 Merge branch 'master' into rpc 12 年之前
tests 02f2983ce0 implement LuaSound 12 年之前
third f1456efc75 add OpenAL to win32 and win64 12 年之前
Android.mk 86c1feed32 Merge branch 'master' into rpc 12 年之前
Application.mk c884f1b741 Rename src folder to engine 12 年之前
CMakeLists.txt 02f2983ce0 implement LuaSound 12 年之前
Camera.cpp c884f1b741 Rename src folder to engine 12 年之前
Camera.h c884f1b741 Rename src folder to engine 12 年之前
Config.h.in be86e86f48 Add support to custom uniforms 12 年之前
Crown.h 86c1feed32 Merge branch 'master' into rpc 12 年之前
Device.cpp 6890905ebf Add Device::create/destroy_world() and fix lua bindings 12 年之前
Device.h 6890905ebf Add Device::create/destroy_world() and fix lua bindings 12 年之前
SceneGraph.cpp 966b87c1bf Merge branch 'master' into world 12 年之前
SceneGraph.h 966b87c1bf Merge branch 'master' into world 12 年之前
SoundWorld.cpp 02f2983ce0 implement LuaSound 12 年之前
SoundWorld.h 02f2983ce0 implement LuaSound 12 年之前
Unit.cpp 5b41221abe Random stuff in Unit and World 12 年之前
Unit.h 5b41221abe Random stuff in Unit and World 12 年之前
World.cpp 2269b0aeac Be explicit when writing numerical values 12 年之前
World.h 51d194b811 Temporary fix to massive Unit space requirements 12 年之前