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- .. _level_editor:
- =====================
- Level Editor overview
- =====================
- After opening a :ref:`project` the Crown will immediately start compiling
- resources and when it's done it will open the Level Editor, which will look
- similar to the image below:
- .. image:: images/editor_overview.png
- The Level Editor is split into several panels:
- ====== =============== =============
- Number Name What it shows
- ====== =============== =============
- 1 Project Browser The current project's contents.
- 2 Console Messages from the Level Editor, the Game and other Runtimes.
- 3 Inspector The properties of the currently selected object.
- 4 Level Tree A hierarchical view of all the objects in the Level.
- 5 Level Viewport The Level being edited.
- ====== =============== =============
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