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- /*
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "Assert.h"
- #include "Types.h"
- namespace crown
- {
- /// String hashing.
- namespace hash
- {
- // Constants
- const uint32_t FNV1A_OFFSET_BASIS_32 = 2166136261u;
- const uint32_t FNV1A_PRIME_32 = 16777619u;
- const uint64_t FNV1A_OFFSET_BASIS_64 = 14695981039346656037u;
- const uint64_t FNV1A_PRIME_64 = 1099511628211u;
- // Functions
- uint32_t murmur2_32(const void* key, size_t len, uint32_t seed);
- uint32_t fnv1a_32(const void* key, size_t len);
- uint64_t fnv1a_64(const void* key, size_t len);
- //-----------------------------------------------------------------------------
- /// MurmurHash2, by Austin Appleby
- ///
- /// @note
- /// This code makes a few assumptions about how your machine behaves
- ///
- /// 1. We can read a 4-byte value from any address without crashing
- /// 2. sizeof(int) == 4
- ///
- /// And it has a few limitations -
- ///
- /// 1. It will not work incrementally.
- /// 2. It will not produce the same results on little-endian and big-endian
- /// machines.
- inline uint32_t murmur2_32(const void* key, size_t len, uint32_t seed)
- {
- CE_ASSERT(key != NULL, "Key must be != NULL");
- // 'm' and 'r' are mixing constants generated offline.
- // They're not really 'magic', they just happen to work well.
- const unsigned int m = 0x5bd1e995;
- const int r = 24;
- // Initialize the hash to a 'random' value
- unsigned int h = seed ^ len;
- // Mix 4 bytes at a time into the hash
- const unsigned char * data = (const unsigned char *)key;
- while(len >= 4)
- {
- unsigned int k = *(unsigned int *)data;
- k *= m;
- k ^= k >> r;
- k *= m;
-
- h *= m;
- h ^= k;
- data += 4;
- len -= 4;
- }
-
- // Handle the last few bytes of the input array
- switch(len)
- {
- case 3: h ^= data[2] << 16;
- case 2: h ^= data[1] << 8;
- case 1: h ^= data[0];
- h *= m;
- };
- // Do a few final mixes of the hash to ensure the last few
- // bytes are well-incorporated.
- h ^= h >> 13;
- h *= m;
- h ^= h >> 15;
- return h;
- }
- //-----------------------------------------------------------------------------
- /// FNV-1a hash, 32 bit
- inline uint32_t fnv1a_32(const void* key, size_t len)
- {
- CE_ASSERT(key != NULL, "Key must be != NULL");
- // FNV-1a
- uint32_t hash = FNV1A_OFFSET_BASIS_32;
- for (size_t i = 0; i < len; i++)
- {
- unsigned char* k = (unsigned char*)key;
- hash ^= k[i];
- hash *= FNV1A_PRIME_32;
- }
- return hash;
- }
- //-----------------------------------------------------------------------------
- /// FNV-1a hash, 64 bit
- inline uint64_t fnv1a_64(const void* key, size_t len)
- {
- CE_ASSERT(key != NULL, "Key must be != NULL");
- // FNV-1a
- uint64_t hash = FNV1A_OFFSET_BASIS_64;
- for (size_t i = 0; i < len; i++)
- {
- unsigned char* k = (unsigned char*)key;
-
- hash ^= k[i];
- hash *= FNV1A_PRIME_64;
- }
- return hash;
- }
- } // namespace hash
- } // namespace crown
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