| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091 |
- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "OsSocket.h"
- #include "List.h"
- #include "Queue.h"
- #include "IdArray.h"
- #include "Log.h"
- #include "Config.h"
- namespace crown
- {
- struct Client
- {
- Id id;
- TCPSocket socket;
- void close()
- {
- socket.close();
- }
- };
- typedef IdArray<CE_MAX_CONSOLE_CLIENTS, Client> ClientArray;
- class ConsoleServer
- {
- public:
- /// Listens on the given @a port.
- ConsoleServer(uint16_t port);
- /// Initializes the system. If @a wait is true, this function
- /// blocks until a client is connected.
- void init(bool wait);
- void shutdown();
- void log_to_all(const char* message, LogSeverity::Enum severity);
- /// Collects requests from clients and processes them all.
- void update();
- private:
- void send(TCPSocket client, const char* message);
- void send_to_all(const char* message);
- void add_client(TCPSocket socket);
- ReadResult update_client(TCPSocket client);
- void process(TCPSocket client, const char* request);
- void process_ping(TCPSocket client, const char* msg);
- void process_script(TCPSocket client, const char* msg);
- void process_stats(TCPSocket client, const char* msg);
- void process_command(TCPSocket client, const char* msg);
- void processs_filesystem(TCPSocket client, const char* msg);
- private:
- uint16_t m_port;
- TCPServer m_server;
- ClientArray m_clients;
- };
- } // namespace crown
|