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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "PxController.h"
- #include "PxControllerManager.h"
- #include "physics_callback.h"
- using physx::PxController;
- using physx::PxControllerManager;
- using physx::PxPhysics;
- using physx::PxScene;
- using physx::PxU32;
- namespace crown
- {
- struct PhysicsResource;
- struct Vector3;
- struct SceneGraph;
- class PhysicsControllerCallback;
- ///
- /// @ingroup Physics
- struct Controller
- {
- Controller(const PhysicsResource* pr, SceneGraph& sg, int32_t node, PxPhysics* physics, PxControllerManager* manager);
- ~Controller();
- void move(const Vector3& pos);
- void set_height(float height);
- bool collides_up() const;
- bool collides_down() const;
- bool collides_sides() const;
- Vector3 position() const;
- void update();
- private:
- const PhysicsResource* m_resource;
- SceneGraph& m_scene_graph;
- int32_t m_node;
- PxControllerManager* m_manager;
- PxController* m_controller;
- PxU32 m_flags;
- PhysicsControllerCallback m_callback;
- };
- } // namespace crown
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