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compilers
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cf4a751f3f
Generate 64-bit hash for resource names
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%!s(int64=12) %!d(string=hai) anos |
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core
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e81d4e2c67
Add 64-bit version of murmur2
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%!s(int64=12) %!d(string=hai) anos |
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input
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c884f1b741
Rename src folder to engine
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%!s(int64=12) %!d(string=hai) anos |
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lua
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d8febe8681
Fix signed/unsigned integer comparisons
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%!s(int64=12) %!d(string=hai) anos |
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network
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c884f1b741
Rename src folder to engine
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%!s(int64=12) %!d(string=hai) anos |
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os
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360891522a
Fix some warnings
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%!s(int64=12) %!d(string=hai) anos |
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renderers
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f1d14221ad
Asserts and debug stuff exist in development mode too
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%!s(int64=12) %!d(string=hai) anos |
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resource
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5d15b5bfa6
Update resource folder to use new hashing scheme
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%!s(int64=12) %!d(string=hai) anos |
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tests
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47fcb5c122
Add a bunch of useful methods to DynamicString
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%!s(int64=12) %!d(string=hai) anos |
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third
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dee2204745
Fix install paths for luajit
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%!s(int64=12) %!d(string=hai) anos |
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Android.mk
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9bc3ea77c2
Do not compile ArchiveBundle.cpp
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%!s(int64=12) %!d(string=hai) anos |
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Application.mk
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c884f1b741
Rename src folder to engine
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%!s(int64=12) %!d(string=hai) anos |
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CMakeLists.txt
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844aeb9adc
Filesystem is now an abstract interface, FileSource is replaced by Filesystem and DiskFileSource is not DiskFilesystem
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%!s(int64=12) %!d(string=hai) anos |
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Camera.cpp
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c884f1b741
Rename src folder to engine
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%!s(int64=12) %!d(string=hai) anos |
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Camera.h
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c884f1b741
Rename src folder to engine
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%!s(int64=12) %!d(string=hai) anos |
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Config.h.in
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4f62dc4e23
Add CROWN_DEVELOPMENT and CROWN_RELEASE flags
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%!s(int64=12) %!d(string=hai) anos |
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ConsoleServer.cpp
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b34c482712
Comment out ConsoleServer.cpp
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%!s(int64=12) %!d(string=hai) anos |
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ConsoleServer.h
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fd79de0c4b
Comment out ConsoleServer.h
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%!s(int64=12) %!d(string=hai) anos |
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Crown.h
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7a7628a01d
Update Crown.h
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%!s(int64=12) %!d(string=hai) anos |
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Device.cpp
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cadb813679
Default game.lua in in lua folder
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%!s(int64=12) %!d(string=hai) anos |
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Device.h
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f4219971e1
Refactor Device to support resource compilation and to work with Android ApkFilesystem
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%!s(int64=12) %!d(string=hai) anos |
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FPSSystem.cpp
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c884f1b741
Rename src folder to engine
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%!s(int64=12) %!d(string=hai) anos |
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FPSSystem.h
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c884f1b741
Rename src folder to engine
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%!s(int64=12) %!d(string=hai) anos |