Daniele Bartolini ad4ae46cbb Add base64_encode/decode il y a 12 ans
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Color4.cpp c884f1b741 Rename src folder to engine il y a 12 ans
Color4.h 2e5fd127ef Switch some objects from class to struct il y a 12 ans
Intersection.h 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion il y a 12 ans
MathUtils.h ad4ae46cbb Add base64_encode/decode il y a 12 ans
Matrix3x3.cpp 9ecf8e6430 Fix some method names il y a 12 ans
Matrix3x3.h 2e5fd127ef Switch some objects from class to struct il y a 12 ans
Matrix4x4.cpp 4f35b18e68 Add Matrix4x4::set_rotation() il y a 12 ans
Matrix4x4.h 2e5fd127ef Switch some objects from class to struct il y a 12 ans
Plane.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion il y a 12 ans
Plane.h 2e5fd127ef Switch some objects from class to struct il y a 12 ans
Quaternion.cpp 9ecf8e6430 Fix some method names il y a 12 ans
Quaternion.h 2e5fd127ef Switch some objects from class to struct il y a 12 ans
Random.h 2e5fd127ef Switch some objects from class to struct il y a 12 ans
Ray.h 2e5fd127ef Switch some objects from class to struct il y a 12 ans
Triangle.h 2e5fd127ef Switch some objects from class to struct il y a 12 ans
Vector2.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion il y a 12 ans
Vector2.h 2e5fd127ef Switch some objects from class to struct il y a 12 ans
Vector3.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion il y a 12 ans
Vector3.h 2e5fd127ef Switch some objects from class to struct il y a 12 ans
Vector4.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion il y a 12 ans
Vector4.h 2e5fd127ef Switch some objects from class to struct il y a 12 ans