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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "OsSocket.h"
- #include "List.h"
- #include "Queue.h"
- #include "IdTable.h"
- #include "Log.h"
- namespace crown
- {
- typedef Id ClientId;
- #define MAX_CONSOLE_CLIENTS 100
- struct RPCCallback
- {
- ClientId client;
- uint32_t message_index;
- };
- class ConsoleServer
- {
- public:
- /// Listens on the given @a port.
- ConsoleServer(uint16_t port);
- /// Initializes the system. If @a wait is true, this function
- /// blocks until a client is connected.
- void init(bool wait);
- void shutdown();
- void log_to_all(const char* message, LogSeverity::Enum severity);
- void send_message_to(ClientId client, const char* message);
- void send_message_to_all(const char* message);
- /// Collects requests from clients and processes them all.
- void update();
- private:
- void process_requests();
- void update_client(ClientId id);
- void add_client(TCPSocket& client);
- void remove_client(ClientId id);
- void add_request(ClientId client, uint32_t message_index);
- void process_ping(ClientId client, const char* msg);
- void process_script(ClientId client, const char* msg);
- void process_stats(ClientId client, const char* msg);
- void process_command(ClientId client, const char* msg);
- void processs_filesystem(ClientId client, const char* msg);
- private:
- uint16_t m_port;
- TCPServer m_server;
- uint8_t m_num_clients;
- IdTable<MAX_CONSOLE_CLIENTS> m_clients_table;
- TCPSocket m_clients[MAX_CONSOLE_CLIENTS];
- List<char> m_receive_buffer;
- Queue<RPCCallback> m_receive_callbacks;
- };
- } // namespace crown
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