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Actor.cpp
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e8844c9031
Do not pass around Unit pointers, use UnitId instead.
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12 vuotta sitten |
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Actor.h
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e8844c9031
Do not pass around Unit pointers, use UnitId instead.
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12 vuotta sitten |
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Controller.cpp
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53be59cd69
Spawn at given position, not (0, 0, 0)
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12 vuotta sitten |
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Controller.h
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7c2544bdaa
Update documentation of some physics objects
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12 vuotta sitten |
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Joint.cpp
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3e5fcbd2ef
Update Joint according to latest PhysX changes
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12 vuotta sitten |
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Joint.h
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7c2544bdaa
Update documentation of some physics objects
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12 vuotta sitten |
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PhysicsCallback.h
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094d8fc922
clean code and add documentation
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12 vuotta sitten |
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PhysicsTypes.h
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e8844c9031
Do not pass around Unit pointers, use UnitId instead.
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12 vuotta sitten |
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PhysicsWorld.cpp
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e8844c9031
Do not pass around Unit pointers, use UnitId instead.
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12 vuotta sitten |
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PhysicsWorld.h
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e8844c9031
Do not pass around Unit pointers, use UnitId instead.
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12 vuotta sitten |
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Raycast.cpp
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867cd1d878
Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid.
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12 vuotta sitten |
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Raycast.h
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7c2544bdaa
Update documentation of some physics objects
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12 vuotta sitten |