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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include <cstring>
- #include "Assert.h"
- #include "SpriteResource.h"
- #include "Device.h"
- #include "RendererTypes.h"
- #include "Renderer.h"
- #include "Random.h"
- #include "OS.h"
- namespace crown
- {
- //-----------------------------------------------------------------------------
- class SpriteAnimator
- {
- public:
- //-----------------------------------------------------------------------------
- enum Enum
- {
- UNKNOWN = 0,
- SEQUENTIAL_ONCE,
- SEQUENTIAL_LOOP,
- RANDOM_LOOP
- };
- public:
- //-----------------------------------------------------------------------------
- SpriteAnimator(SpriteResource* sr)
- : m_vb(sr->m_vb)
- , m_num_frames(sr->num_frames())
- , m_frame_rate(sr->frame_rate())
- , m_playback_mode((Enum)sr->playback_mode())
- , m_cur_frame(0)
- , m_random(os::microseconds())
- {
- memcpy(m_vertices, sr->animation(), 16 * 4 * m_num_frames);
- }
- //-----------------------------------------------------------------------------
- void play_frame()
- {
- CE_ASSERT(m_playback_mode != UNKNOWN, "Playback mode must be != UNKNOWN (%d)", m_playback_mode);
- update_frame();
- device()->renderer()->update_vertex_buffer(m_vb, 0, 4, m_vertices + 16 * m_cur_frame);
- }
- //-----------------------------------------------------------------------------
- void update_frame()
- {
- switch (m_playback_mode)
- {
- case SEQUENTIAL_ONCE:
- {
- m_cur_frame = ++m_cur_frame < m_num_frames ? m_cur_frame : m_num_frames - 1;
- break;
- }
- case SEQUENTIAL_LOOP:
- {
- m_cur_frame = ++m_cur_frame < m_num_frames ? m_cur_frame : 0;
- break;
- }
- case RANDOM_LOOP:
- {
- m_cur_frame = m_random.integer(m_num_frames);
- break;
- }
- default:
- {
- CE_ASSERT(false, "Ops! Wrong playback mode!");
- }
- }
- }
- public:
- VertexBufferId m_vb;
- float m_vertices[MAX_SPRITE_ANIM_FRAMES*SPRITE_FRAME_SIZE];
- uint32_t m_num_frames;
- uint32_t m_frame_rate;
- Enum m_playback_mode;
- uint32_t m_cur_frame;
- Random m_random;
- };
- } // namespace crown
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