level_resource.cpp 5.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281
  1. /*
  2. * Copyright (c) 2012-2015 Daniele Bartolini and individual contributors.
  3. * License: https://github.com/taylor001/crown/blob/master/LICENSE
  4. */
  5. #include "level_resource.h"
  6. #include "array.h"
  7. #include "memory.h"
  8. #include "json_parser.h"
  9. #include "filesystem.h"
  10. #include "compile_options.h"
  11. namespace crown
  12. {
  13. template <typename STREAM, typename T> inline STREAM& operator&(STREAM& stream, T& t)
  14. {
  15. return t.serialize(stream);
  16. }
  17. template <> inline BinaryWriter& operator&(BinaryWriter& bw, bool& v)
  18. {
  19. bw.write(v);
  20. return bw;
  21. }
  22. template <> inline BinaryReader& operator&(BinaryReader& br, bool& v)
  23. {
  24. br.read(v);
  25. return br;
  26. }
  27. template <> inline BinaryWriter& operator&(BinaryWriter& bw, float& v)
  28. {
  29. bw.write(v);
  30. return bw;
  31. }
  32. template <> inline BinaryReader& operator&(BinaryReader& br, float& v)
  33. {
  34. br.read(v);
  35. return br;
  36. }
  37. template <> inline BinaryWriter& operator&(BinaryWriter& bw, char& v)
  38. {
  39. bw.write(v);
  40. return bw;
  41. }
  42. template <> inline BinaryReader& operator&(BinaryReader& br, char& v)
  43. {
  44. br.read(v);
  45. return br;
  46. }
  47. template <> inline BinaryWriter& operator&(BinaryWriter& bw, int8_t& v)
  48. {
  49. bw.write(v);
  50. return bw;
  51. }
  52. template <> inline BinaryReader& operator&(BinaryReader& br, int8_t& v)
  53. {
  54. br.read(v);
  55. return br;
  56. }
  57. template <> inline BinaryWriter& operator&(BinaryWriter& bw, uint8_t& v)
  58. {
  59. bw.write(v);
  60. return bw;
  61. }
  62. template <> inline BinaryReader& operator&(BinaryReader& br, uint8_t& v)
  63. {
  64. br.read(v);
  65. return br;
  66. }
  67. template <> inline BinaryWriter& operator&(BinaryWriter& bw, uint32_t& v)
  68. {
  69. bw.write(v);
  70. return bw;
  71. }
  72. template <> inline BinaryReader& operator&(BinaryReader& br, uint32_t& v)
  73. {
  74. br.read(v);
  75. return br;
  76. }
  77. template <> inline BinaryWriter& operator&(BinaryWriter& br, uint64_t& v)
  78. {
  79. br.write(v);
  80. return br;
  81. }
  82. template <> inline BinaryReader& operator&(BinaryReader& br, uint64_t& v)
  83. {
  84. br.read(v);
  85. return br;
  86. }
  87. template <> inline BinaryWriter& operator&(BinaryWriter& br, StringId64& id)
  88. {
  89. return br & id._id;
  90. }
  91. template <> inline BinaryReader& operator&(BinaryReader& br, StringId64& id)
  92. {
  93. return br & id._id;
  94. }
  95. template <> inline BinaryReader& operator&(BinaryReader& br, ResourceId& id)
  96. {
  97. return br & id.type & id.name;
  98. }
  99. template <> inline BinaryWriter& operator&(BinaryWriter& bw, Vector3& v)
  100. {
  101. return bw & v.x & v.y & v.z;
  102. }
  103. template <> inline BinaryReader& operator&(BinaryReader& br, Vector3& v)
  104. {
  105. return br & v.x & v.y & v.z;
  106. }
  107. template <> inline BinaryWriter& operator&(BinaryWriter& bw, Quaternion& q)
  108. {
  109. return bw & q.x & q.y & q.z & q.w;
  110. }
  111. template <> inline BinaryReader& operator&(BinaryReader& br, Quaternion& q)
  112. {
  113. return br & q.x & q.y & q.z & q.w;
  114. }
  115. template <> inline BinaryWriter& operator&(BinaryWriter& bw, LevelResource& data)
  116. {
  117. return bw
  118. & data.version
  119. & data.num_units
  120. & data.units_offset
  121. & data.num_sounds
  122. & data.sounds_offset;
  123. }
  124. template <> inline BinaryWriter& operator&(BinaryWriter& bw, LevelUnit& data)
  125. {
  126. return bw
  127. & data.name
  128. & data.position
  129. & data.rotation
  130. & data._pad;
  131. }
  132. template <> inline BinaryWriter& operator&(BinaryWriter& bw, LevelSound& data)
  133. {
  134. return bw
  135. & data.name
  136. & data.position
  137. & data.volume
  138. & data.range
  139. & data.loop
  140. & data._pad[0]
  141. & data._pad[1]
  142. & data._pad[2];
  143. }
  144. template <typename T> inline BinaryWriter& operator&(BinaryWriter& bw, Array<T> arr)
  145. {
  146. for (uint32_t i = 0; i < array::size(arr); i++)
  147. bw & arr[i];
  148. return bw;
  149. }
  150. namespace level_resource
  151. {
  152. void compile(const char* path, CompileOptions& opts)
  153. {
  154. static const uint32_t VERSION = 1;
  155. Buffer buf = opts.read(path);
  156. JSONParser json(array::begin(buf));
  157. JSONElement root = json.root();
  158. Array<LevelUnit> units(default_allocator());
  159. Array<LevelSound> sounds(default_allocator());
  160. {
  161. JSONElement sounds_arr = root.key("sounds");
  162. const uint32_t size = sounds_arr.size();
  163. for (uint32_t i = 0; i < size; i++)
  164. {
  165. JSONElement e = sounds_arr[i];
  166. LevelSound ls;
  167. ls.name = e.key("name").to_resource_id("sound").name;
  168. ls.position = e.key("position").to_vector3();
  169. ls.volume = e.key("volume").to_float();
  170. ls.range = e.key("range").to_float();
  171. ls.loop = e.key("loop").to_bool();
  172. array::push_back(sounds, ls);
  173. }
  174. }
  175. {
  176. JSONElement units_arr = root.key("units");
  177. const uint32_t size = units_arr.size();
  178. for (uint32_t i = 0; i < size; i++)
  179. {
  180. JSONElement e = units_arr[i];
  181. LevelUnit lu;
  182. lu.name = e.key("name").to_resource_id("unit").name;
  183. lu.position = e.key("position").to_vector3();
  184. lu.rotation = e.key("rotation").to_quaternion();
  185. array::push_back(units, lu);
  186. }
  187. }
  188. LevelResource lr;
  189. lr.version = VERSION;
  190. lr.num_units = array::size(units);
  191. lr.num_sounds = array::size(sounds);
  192. uint32_t offt = sizeof(LevelResource);
  193. lr.units_offset = offt; offt += sizeof(LevelUnit) * lr.num_units;
  194. lr.sounds_offset = offt;
  195. opts._bw & lr
  196. & units
  197. & sounds;
  198. }
  199. void* load(File& file, Allocator& a)
  200. {
  201. const size_t file_size = file.size();
  202. void* res = a.allocate(file_size);
  203. file.read(res, file_size);
  204. return res;
  205. }
  206. void online(StringId64 /*id*/, ResourceManager& /*rm*/)
  207. {
  208. }
  209. void offline(StringId64 /*id*/, ResourceManager& /*rm*/)
  210. {
  211. }
  212. void unload(Allocator& allocator, void* resource)
  213. {
  214. allocator.deallocate(resource);
  215. }
  216. uint32_t num_units(const LevelResource* lr)
  217. {
  218. return lr->num_units;
  219. }
  220. const LevelUnit* get_unit(const LevelResource* lr, uint32_t i)
  221. {
  222. CE_ASSERT(i < num_units(lr), "Index out of bounds");
  223. const LevelUnit* begin = (LevelUnit*)((char*)lr + lr->units_offset);
  224. return &begin[i];
  225. }
  226. uint32_t num_sounds(const LevelResource* lr)
  227. {
  228. return lr->num_sounds;
  229. }
  230. const LevelSound* get_sound(const LevelResource* lr, uint32_t i)
  231. {
  232. CE_ASSERT(i < num_sounds(lr), "Index out of bounds");
  233. const LevelSound* begin = (LevelSound*)((char*)lr + lr->sounds_offset);
  234. return &begin[i];
  235. }
  236. } // namespace level_resource
  237. } // namespace crown