Daniele Bartolini 6fdcc3f671 Write package data only if it actually exists... 12 年之前
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compilers 6fdcc3f671 Write package data only if it actually exists... 12 年之前
core b6d1378b4e update cmake file 12 年之前
input c884f1b741 Rename src folder to engine 12 年之前
lua f94d14ab92 Log traceback when loading and executing the file and fix a stackoverflow 12 年之前
network c884f1b741 Rename src folder to engine 12 年之前
os 5914b07c96 Remove two unused variables 12 年之前
renderers f1d14221ad Asserts and debug stuff exist in development mode too 12 年之前
resource d552009ef1 Merge branch 'master' of https://github.com/taylor001/crown 12 年之前
tests 829bff8e19 implement minimal json test 12 年之前
third dee2204745 Fix install paths for luajit 12 年之前
Android.mk 3f357416e3 Fix Android build 12 年之前
Application.mk c884f1b741 Rename src folder to engine 12 年之前
CMakeLists.txt 09349ed82a Add LuaResourcePackage 12 年之前
Camera.cpp c884f1b741 Rename src folder to engine 12 年之前
Camera.h c884f1b741 Rename src folder to engine 12 年之前
Config.h.in 4f62dc4e23 Add CROWN_DEVELOPMENT and CROWN_RELEASE flags 12 年之前
ConsoleServer.cpp b34c482712 Comment out ConsoleServer.cpp 12 年之前
ConsoleServer.h fd79de0c4b Comment out ConsoleServer.h 12 年之前
Crown.h 7a7628a01d Update Crown.h 12 年之前
Device.cpp 9509f17b6e Release BundleCompiler 12 年之前
Device.h 3b5a7d4378 Use new LuaEnvironment API to load and execute Lua resources 12 年之前
FPSSystem.cpp c884f1b741 Rename src folder to engine 12 年之前
FPSSystem.h c884f1b741 Rename src folder to engine 12 年之前