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- /*
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- // Check operating system (code borrowed from Qt4)
- #if defined(WIN64) || defined(_WIN64) || defined(__WIN64__) || defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__)
- // The operating system is Windows
- #define WINDOWS
- #elif defined(__linux__) || defined(__linux)
- // The operating system is Linux
- #define LINUX
- #else
- #error "Can't detect operating system"
- #endif
- #ifdef WINDOWS
- #ifndef _CRT_SECURE_NO_WARNINGS
- #define _CRT_SECURE_NO_WARNINGS //To suppress safe clr function warnings (Es: strcpy -> strcpy_s
- #endif
- #endif
- //#define CROWN_OS_ANDROID
- // Debug mode
- // #define DEBUG
- /*
- Renderer settings.
- Here you choose which renderer to use for drawing
- things to screen. Uncomment your preferred renderer
- to choose it.
- Note that only _one_ renderer can be chosen at a time.
- Note also that:
- a) you can choose OpenGL if and only if you are on
- a Linux or Windows machine.
- b) you can choose OpenGL|ES if and only if you are
- on a Linux or Android machine.
- */
- #define CROWN_USE_OPENGL //!< Whether to build with OpenGL
- //#define CROWN_USE_OPENGLES //!< Whether to build with OpenGL|ES
- //#define CROWN_USE_WINDOWING //!< Whether to build with windowing
- #define CROWN_USE_FLOAT
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