Daniele Bartolini ad4ae46cbb Add base64_encode/decode 12 jaren geleden
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Color4.cpp c884f1b741 Rename src folder to engine 12 jaren geleden
Color4.h 2e5fd127ef Switch some objects from class to struct 12 jaren geleden
Intersection.h 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 jaren geleden
MathUtils.h ad4ae46cbb Add base64_encode/decode 12 jaren geleden
Matrix3x3.cpp 9ecf8e6430 Fix some method names 12 jaren geleden
Matrix3x3.h 2e5fd127ef Switch some objects from class to struct 12 jaren geleden
Matrix4x4.cpp 4f35b18e68 Add Matrix4x4::set_rotation() 12 jaren geleden
Matrix4x4.h 2e5fd127ef Switch some objects from class to struct 12 jaren geleden
Plane.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 jaren geleden
Plane.h 2e5fd127ef Switch some objects from class to struct 12 jaren geleden
Quaternion.cpp 9ecf8e6430 Fix some method names 12 jaren geleden
Quaternion.h 2e5fd127ef Switch some objects from class to struct 12 jaren geleden
Random.h 2e5fd127ef Switch some objects from class to struct 12 jaren geleden
Ray.h 2e5fd127ef Switch some objects from class to struct 12 jaren geleden
Triangle.h 2e5fd127ef Switch some objects from class to struct 12 jaren geleden
Vector2.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 jaren geleden
Vector2.h 2e5fd127ef Switch some objects from class to struct 12 jaren geleden
Vector3.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 jaren geleden
Vector3.h 2e5fd127ef Switch some objects from class to struct 12 jaren geleden
Vector4.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 jaren geleden
Vector4.h 2e5fd127ef Switch some objects from class to struct 12 jaren geleden