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- #include <cassert>
- #include "ScriptResource.h"
- #include "ResourceArchive.h"
- #include "Log.h"
- #include "FileStream.h"
- #include "Allocator.h"
- namespace crown
- {
- //-----------------------------------------------------------------------------
- void* ScriptResource::load(Allocator& allocator, ResourceArchive& archive, ResourceId id)
- {
- FileStream* stream = archive.find(id);
- if (stream != NULL)
- {
- ScriptResource* resource = (ScriptResource*)allocator.allocate(sizeof(ScriptResource));
-
- size_t size = stream->size() - stream->position();
- resource->m_data = (uint8_t*)allocator.allocate(sizeof(uint8_t) * size);
- stream->read(resource->m_data, size);
- return resource;
- }
- return NULL;
- }
- //-----------------------------------------------------------------------------
- void ScriptResource::online(void* resource)
- {
- (void) resource;
- }
- //-----------------------------------------------------------------------------
- void ScriptResource::unload(Allocator& allocator, void* resource)
- {
- assert(resource != NULL);
- allocator.deallocate(((ScriptResource*)resource)->m_data);
- allocator.deallocate(resource);
- }
- //-----------------------------------------------------------------------------
- void ScriptResource::offline()
- {
- }
- } // namespace crown
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