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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #include "lua_environment.h"
- #include "lua_stack.h"
- #include "vector3.h"
- #include "string_utils.h"
- namespace crown
- {
- static int vector3box_new(lua_State* L)
- {
- LuaStack stack(L);
- Vector3 v;
- if (stack.num_args() == 1)
- {
- const Vector3 tv = stack.get_vector3(1);
- v = tv;
- }
- else if (stack.num_args() == 3)
- {
- v.x = stack.get_float(1);
- v.y = stack.get_float(2);
- v.z = stack.get_float(3);
- }
- stack.push_vector3box(v);
- return 1;
- }
- static int vector3box_ctor(lua_State* L)
- {
- LuaStack stack(L);
- stack.remove(1); // Remove table
- return vector3box_new(L);
- }
- static int vector3box_get_value(lua_State* L)
- {
- LuaStack stack(L);
- Vector3& v = stack.get_vector3box(1);
- const char* s = stack.get_string(2);
- if (strcmp(s, "x") == 0)
- {
- stack.push_float(v.x);
- return 1;
- }
- else if (strcmp(s, "y") == 0)
- {
- stack.push_float(v.y);
- return 1;
- }
- else if (strcmp(s, "z") == 0)
- {
- stack.push_float(v.z);
- return 1;
- }
- // Never happens
- return 0;
- }
- static int vector3box_set_value(lua_State* L)
- {
- LuaStack stack(L);
- Vector3& v = stack.get_vector3box(1);
- const char* s = stack.get_string(2);
- float value = stack.get_float(3);
- if (strcmp(s, "x") == 0)
- {
- v.x = value;
- }
- else if (strcmp(s, "y") == 0)
- {
- v.y = value;
- }
- else if (strcmp(s, "z") == 0)
- {
- v.z = value;
- }
- return 0;
- }
- static int vector3box_store(lua_State* L)
- {
- LuaStack stack(L);
- Vector3& v = stack.get_vector3box(1);
- if (stack.num_args() == 2)
- {
- Vector3 tv = stack.get_vector3(2);
- v = tv;
- }
- else if (stack.num_args() == 4)
- {
- v.x = stack.get_float(2);
- v.y = stack.get_float(3);
- v.z = stack.get_float(4);
- }
- return 0;
- }
- static int vector3box_unbox(lua_State* L)
- {
- LuaStack stack(L);
- Vector3& v = stack.get_vector3box(1);
- stack.push_vector3(v);
- return 1;
- }
- static int vector3box_tostring(lua_State* L)
- {
- LuaStack stack(L);
- Vector3& v = stack.get_vector3box(1);
- stack.push_fstring("Vector3Box (%p)", &v);
- return 1;
- }
- void load_vector3box(LuaEnvironment& env)
- {
- env.load_module_function("Vector3Box", "new", vector3box_new);
- env.load_module_function("Vector3Box", "store", vector3box_store);
- env.load_module_function("Vector3Box", "unbox", vector3box_unbox);
- env.load_module_function("Vector3Box", "__index", vector3box_get_value);
- env.load_module_function("Vector3Box", "__newindex", vector3box_set_value);
- env.load_module_function("Vector3Box", "__tostring", vector3box_tostring);
-
- env.load_module_constructor("Vector3Box", vector3box_ctor);
- }
- } // namespace crown
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