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- /*
- * Copyright (c) 2012-2014 Daniele Bartolini and individual contributors.
- * License: https://github.com/taylor001/crown/blob/master/LICENSE
- */
- #include "math_utils.h"
- #include "math_types.h"
- #include "aabb.h"
- #include "intersection.h"
- #include "lua_stack.h"
- #include "lua_environment.h"
- namespace crown
- {
- static int math_to_rad(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_float(to_rad(stack.get_float(1)));
- return 1;
- }
- static int math_to_deg(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_float(to_deg(stack.get_float(1)));
- return 1;
- }
- static int math_next_pow_2(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_uint32(next_pow_2(stack.get_int(1)));
- return 1;
- }
- static int math_is_pow_2(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_bool(is_pow_2(stack.get_int(1)));
- return 1;
- }
- static int math_ceil(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_float(ceil(stack.get_float(1)));
- return 1;
- }
- static int math_floor(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_float(floor(stack.get_float(1)));
- return 1;
- }
- static int math_sqrt(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_float(sqrt(stack.get_float(1)));
- return 1;
- }
- static int math_inv_sqrt(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_float(inv_sqrt(stack.get_float(1)));
- return 1;
- }
- static int math_sin(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_float(sin(stack.get_float(1)));
- return 1;
- }
- static int math_cos(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_float(cos(stack.get_float(1)));
- return 1;
- }
- static int math_asin(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_float(asin(stack.get_float(1)));
- return 1;
- }
- static int math_acos(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_float(acos(stack.get_float(1)));
- return 1;
- }
- static int math_tan(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_float(tan(stack.get_float(1)));
- return 1;
- }
- static int math_atan2(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_float(atan2(stack.get_float(1), stack.get_float(2)));
- return 1;
- }
- static int math_abs(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_float(abs(stack.get_float(1)));
- return 1;
- }
- static int math_fmod(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_float(fmod(stack.get_float(1), stack.get_float(2)));
- return 1;
- }
- static int math_ray_oobb_intersection(lua_State* L)
- {
- LuaStack stack(L);
- OBB oobb;
- oobb.tm = stack.get_matrix4x4(3);
- oobb.aabb.min = stack.get_vector3(4) * -0.5;
- oobb.aabb.max = stack.get_vector3(4) * 0.5;
- stack.push_float(ray_oobb_intersection(stack.get_vector3(1), stack.get_vector3(2), oobb));
- return 1;
- }
- void load_math(LuaEnvironment& env)
- {
- env.load_module_function("Math", "to_rad", math_to_rad);
- env.load_module_function("Math", "to_deg", math_to_deg);
- env.load_module_function("Math", "next_pow_2", math_next_pow_2);
- env.load_module_function("Math", "is_pow_2", math_is_pow_2);
- env.load_module_function("Math", "ceil", math_ceil);
- env.load_module_function("Math", "floor", math_floor);
- env.load_module_function("Math", "sqrt", math_sqrt);
- env.load_module_function("Math", "inv_sqrt", math_inv_sqrt);
- env.load_module_function("Math", "sin", math_sin);
- env.load_module_function("Math", "cos", math_cos);
- env.load_module_function("Math", "asin", math_asin);
- env.load_module_function("Math", "acos", math_acos);
- env.load_module_function("Math", "tan", math_tan);
- env.load_module_function("Math", "atan2", math_atan2);
- env.load_module_function("Math", "abs", math_abs);
- env.load_module_function("Math", "fmod", math_fmod);
- env.load_module_function("Math", "ray_oobb_intersection", math_ray_oobb_intersection);
- }
- } // namespace crown
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