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- /*
- * Copyright (c) 2012-2014 Daniele Bartolini and individual contributors.
- * License: https://github.com/taylor001/crown/blob/master/LICENSE
- */
- #include "string_setting.h"
- #include "lua_stack.h"
- #include "lua_environment.h"
- namespace crown
- {
- static int string_setting_value(lua_State* L)
- {
- LuaStack stack(L);
- const char* setting_name = stack.get_string(1);
- StringSetting* setting = StringSetting::find_setting(setting_name);
- if (setting != NULL)
- {
- stack.push_string(setting->value());
- }
- else
- {
- stack.push_string("");
- }
- return 1;
- }
- static int string_setting_synopsis(lua_State* L)
- {
- LuaStack stack(L);
- const char* setting_name = stack.get_string(1);
- StringSetting* setting = StringSetting::find_setting(setting_name);
- if (setting != NULL)
- {
- stack.push_string(setting->synopsis());
- }
- else
- {
- stack.push_string("");
- }
- return 1;
- }
- static int string_setting_update(lua_State* L)
- {
- LuaStack stack(L);
- const char* setting_name = stack.get_string(1);
- const char* setting_value = stack.get_string(2);
- StringSetting* setting = StringSetting::find_setting(setting_name);
- if (setting != NULL)
- {
- (*setting) = setting_value;
- }
- return 0;
- }
- void load_string_setting(LuaEnvironment& env)
- {
- env.load_module_function("StringSetting", "value", string_setting_value);
- env.load_module_function("StringSetting", "synopsis", string_setting_synopsis);
- env.load_module_function("StringSetting", "update", string_setting_update);
- }
- } // namespace crown
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