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- /*
- * Copyright (c) 2012-2014 Daniele Bartolini and individual contributors.
- * License: https://github.com/taylor001/crown/blob/master/LICENSE
- */
- #include "lua_environment.h"
- #include "lua_stack.h"
- #include "vector3.h"
- #include "string_utils.h"
- namespace crown
- {
- static int vector3box_new(lua_State* L)
- {
- LuaStack stack(L);
- Vector3 v;
- if (stack.num_args() == 1)
- {
- const Vector3 tv = stack.get_vector3(1);
- v = tv;
- }
- else if (stack.num_args() == 3)
- {
- v.x = stack.get_float(1);
- v.y = stack.get_float(2);
- v.z = stack.get_float(3);
- }
- stack.push_vector3box(v);
- return 1;
- }
- static int vector3box_ctor(lua_State* L)
- {
- LuaStack stack(L);
- stack.remove(1); // Remove table
- return vector3box_new(L);
- }
- static int vector3box_get_value(lua_State* L)
- {
- LuaStack stack(L);
- Vector3& v = stack.get_vector3box(1);
- const char* s = stack.get_string(2);
- if (strcmp(s, "x") == 0)
- {
- stack.push_float(v.x);
- return 1;
- }
- else if (strcmp(s, "y") == 0)
- {
- stack.push_float(v.y);
- return 1;
- }
- else if (strcmp(s, "z") == 0)
- {
- stack.push_float(v.z);
- return 1;
- }
- // Never happens
- return 0;
- }
- static int vector3box_set_value(lua_State* L)
- {
- LuaStack stack(L);
- Vector3& v = stack.get_vector3box(1);
- const char* s = stack.get_string(2);
- float value = stack.get_float(3);
- if (strcmp(s, "x") == 0)
- {
- v.x = value;
- }
- else if (strcmp(s, "y") == 0)
- {
- v.y = value;
- }
- else if (strcmp(s, "z") == 0)
- {
- v.z = value;
- }
- return 0;
- }
- static int vector3box_store(lua_State* L)
- {
- LuaStack stack(L);
- Vector3& v = stack.get_vector3box(1);
- if (stack.num_args() == 2)
- {
- Vector3 tv = stack.get_vector3(2);
- v = tv;
- }
- else if (stack.num_args() == 4)
- {
- v.x = stack.get_float(2);
- v.y = stack.get_float(3);
- v.z = stack.get_float(4);
- }
- return 0;
- }
- static int vector3box_unbox(lua_State* L)
- {
- LuaStack stack(L);
- Vector3& v = stack.get_vector3box(1);
- stack.push_vector3(v);
- return 1;
- }
- static int vector3box_tostring(lua_State* L)
- {
- LuaStack stack(L);
- Vector3& v = stack.get_vector3box(1);
- stack.push_fstring("Vector3Box (%p)", &v);
- return 1;
- }
- void load_vector3box(LuaEnvironment& env)
- {
- env.load_module_function("Vector3Box", "new", vector3box_new);
- env.load_module_function("Vector3Box", "store", vector3box_store);
- env.load_module_function("Vector3Box", "unbox", vector3box_unbox);
- env.load_module_function("Vector3Box", "__index", vector3box_get_value);
- env.load_module_function("Vector3Box", "__newindex", vector3box_set_value);
- env.load_module_function("Vector3Box", "__tostring", vector3box_tostring);
- env.load_module_constructor("Vector3Box", vector3box_ctor);
- }
- } // namespace crown
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