mikymod 81dc23e0f1 implement a tricky create_loop_source() in SLESRenderer 12 lat temu
..
core d51831de02 Merge branch 'master' into filesystem-mount-points 12 lat temu
input c884f1b741 Rename src folder to engine 12 lat temu
lua 2faee7f8e4 define g_default_mountpoint and use it across classes 12 lat temu
network c884f1b741 Rename src folder to engine 12 lat temu
os 9a7202b259 clean code 12 lat temu
renderers 81dc23e0f1 implement a tricky create_loop_source() in SLESRenderer 12 lat temu
resource 58c55c4837 use a generic File instead of DiskFile 12 lat temu
tests 43ec318723 Move tests folder into engine ad re-enable tests, hopefully we can stop polluting Device to make tests 12 lat temu
third c884f1b741 Rename src folder to engine 12 lat temu
Android.mk 926a661cb4 disable ArchiveBundle 12 lat temu
Application.mk c884f1b741 Rename src folder to engine 12 lat temu
CMakeLists.txt 926a661cb4 disable ArchiveBundle 12 lat temu
Camera.cpp c884f1b741 Rename src folder to engine 12 lat temu
Camera.h c884f1b741 Rename src folder to engine 12 lat temu
Config.h.in 29e3582142 Remove legacy stuff from Config.h.in 12 lat temu
ConsoleServer.cpp b34c482712 Comment out ConsoleServer.cpp 12 lat temu
ConsoleServer.h fd79de0c4b Comment out ConsoleServer.h 12 lat temu
Crown.h 4865964a05 Add initial PriorityQueue implementation 12 lat temu
Device.cpp 81dc23e0f1 implement a tricky create_loop_source() in SLESRenderer 12 lat temu
Device.h df361ccaf5 adapt Device for testing new features in AudioRenderer 12 lat temu
FPSSystem.cpp c884f1b741 Rename src folder to engine 12 lat temu
FPSSystem.h c884f1b741 Rename src folder to engine 12 lat temu