mikymod 827c84ee8b implement create_loop_source() in ALRenderer il y a 12 ans
..
core d51831de02 Merge branch 'master' into filesystem-mount-points il y a 12 ans
input c884f1b741 Rename src folder to engine il y a 12 ans
lua 2faee7f8e4 define g_default_mountpoint and use it across classes il y a 12 ans
network c884f1b741 Rename src folder to engine il y a 12 ans
os 9a7202b259 clean code il y a 12 ans
renderers 827c84ee8b implement create_loop_source() in ALRenderer il y a 12 ans
resource 58c55c4837 use a generic File instead of DiskFile il y a 12 ans
tests 43ec318723 Move tests folder into engine ad re-enable tests, hopefully we can stop polluting Device to make tests il y a 12 ans
third c884f1b741 Rename src folder to engine il y a 12 ans
Android.mk 926a661cb4 disable ArchiveBundle il y a 12 ans
Application.mk c884f1b741 Rename src folder to engine il y a 12 ans
CMakeLists.txt 926a661cb4 disable ArchiveBundle il y a 12 ans
Camera.cpp c884f1b741 Rename src folder to engine il y a 12 ans
Camera.h c884f1b741 Rename src folder to engine il y a 12 ans
Config.h.in 29e3582142 Remove legacy stuff from Config.h.in il y a 12 ans
ConsoleServer.cpp b34c482712 Comment out ConsoleServer.cpp il y a 12 ans
ConsoleServer.h fd79de0c4b Comment out ConsoleServer.h il y a 12 ans
Crown.h 4865964a05 Add initial PriorityQueue implementation il y a 12 ans
Device.cpp 9d226323d5 SLESRenderer works like ALRenderer now, clean Device il y a 12 ans
Device.h df361ccaf5 adapt Device for testing new features in AudioRenderer il y a 12 ans
FPSSystem.cpp c884f1b741 Rename src folder to engine il y a 12 ans
FPSSystem.h c884f1b741 Rename src folder to engine il y a 12 ans