| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533 |
- /*
- * Copyright (c) 2012-2020 Daniele Bartolini and individual contributors.
- * License: https://github.com/dbartolini/crown/blob/master/LICENSE
- */
- #include "config.h"
- #if CROWN_CAN_COMPILE
- #include "core/containers/array.h"
- #include "core/containers/hash_map.h"
- #include "core/json/json_object.h"
- #include "core/json/sjson.h"
- #include "core/math/math.h"
- #include "core/memory/temp_allocator.h"
- #include "core/strings/dynamic_string.h"
- #include "resource/compile_options.h"
- #include "resource/physics_resource.h"
- #include "resource/unit_compiler.h"
- #include "resource/unit_resource.h"
- #include "world/types.h"
- #include <algorithm>
- namespace crown
- {
- struct ProjectionInfo
- {
- const char* name;
- ProjectionType::Enum type;
- };
- static const ProjectionInfo s_projection[] =
- {
- { "perspective", ProjectionType::PERSPECTIVE },
- { "orthographic", ProjectionType::ORTHOGRAPHIC }
- };
- CE_STATIC_ASSERT(countof(s_projection) == ProjectionType::COUNT);
- struct LightInfo
- {
- const char* name;
- LightType::Enum type;
- };
- static const LightInfo s_light[] =
- {
- { "directional", LightType::DIRECTIONAL },
- { "omni", LightType::OMNI },
- { "spot", LightType::SPOT }
- };
- CE_STATIC_ASSERT(countof(s_light) == LightType::COUNT);
- static ProjectionType::Enum projection_name_to_enum(const char* name)
- {
- for (u32 i = 0; i < countof(s_projection); ++i)
- {
- if (strcmp(name, s_projection[i].name) == 0)
- return s_projection[i].type;
- }
- return ProjectionType::COUNT;
- }
- static LightType::Enum light_name_to_enum(const char* name)
- {
- for (u32 i = 0; i < countof(s_light); ++i)
- {
- if (strcmp(name, s_light[i].name) == 0)
- return s_light[i].type;
- }
- return LightType::COUNT;
- }
- static s32 compile_transform(Buffer& output, const char* json, CompileOptions& /*opts*/)
- {
- TempAllocator4096 ta;
- JsonObject obj(ta);
- sjson::parse(json, obj);
- TransformDesc td;
- td.position = sjson::parse_vector3 (obj["position"]);
- td.rotation = sjson::parse_quaternion(obj["rotation"]);
- td.scale = sjson::parse_vector3 (obj["scale"]);
- array::push(output, (char*)&td, sizeof(td));
- return 0;
- }
- static s32 compile_camera(Buffer& output, const char* json, CompileOptions& opts)
- {
- TempAllocator4096 ta;
- JsonObject obj(ta);
- sjson::parse(json, obj);
- DynamicString type(ta);
- sjson::parse_string(obj["projection"], type);
- ProjectionType::Enum pt = projection_name_to_enum(type.c_str());
- DATA_COMPILER_ASSERT(pt != ProjectionType::COUNT
- , opts
- , "Unknown projection type: '%s'"
- , type.c_str()
- );
- CameraDesc cd;
- cd.type = pt;
- cd.fov = sjson::parse_float(obj["fov"]);
- cd.near_range = sjson::parse_float(obj["near_range"]);
- cd.far_range = sjson::parse_float(obj["far_range"]);
- array::push(output, (char*)&cd, sizeof(cd));
- return 0;
- }
- static s32 compile_mesh_renderer(Buffer& output, const char* json, CompileOptions& opts)
- {
- TempAllocator4096 ta;
- JsonObject obj(ta);
- sjson::parse(json, obj);
- DynamicString mesh_resource(ta);
- sjson::parse_string(obj["mesh_resource"], mesh_resource);
- DATA_COMPILER_ASSERT_RESOURCE_EXISTS("mesh"
- , mesh_resource.c_str()
- , opts
- );
- opts.add_requirement("mesh", mesh_resource.c_str());
- DynamicString material(ta);
- sjson::parse_string(obj["material"], material);
- DATA_COMPILER_ASSERT_RESOURCE_EXISTS("material"
- , material.c_str()
- , opts
- );
- opts.add_requirement("material", material.c_str());
- MeshRendererDesc mrd;
- mrd.mesh_resource = sjson::parse_resource_name(obj["mesh_resource"]);
- mrd.geometry_name = sjson::parse_string_id (obj["geometry_name"]);
- mrd.material_resource = sjson::parse_resource_name(obj["material"]);
- mrd.visible = sjson::parse_bool (obj["visible"]);
- mrd._pad0[0] = 0;
- mrd._pad0[1] = 0;
- mrd._pad0[2] = 0;
- array::push(output, (char*)&mrd, sizeof(mrd));
- return 0;
- }
- static s32 compile_sprite_renderer(Buffer& output, const char* json, CompileOptions& opts)
- {
- TempAllocator4096 ta;
- JsonObject obj(ta);
- sjson::parse(json, obj);
- DynamicString sprite_resource(ta);
- sjson::parse_string(obj["sprite_resource"], sprite_resource);
- DATA_COMPILER_ASSERT_RESOURCE_EXISTS("sprite"
- , sprite_resource.c_str()
- , opts
- );
- opts.add_requirement("sprite", sprite_resource.c_str());
- DynamicString material(ta);
- sjson::parse_string(obj["material"], material);
- DATA_COMPILER_ASSERT_RESOURCE_EXISTS("material"
- , material.c_str()
- , opts
- );
- opts.add_requirement("material", material.c_str());
- SpriteRendererDesc srd;
- srd.sprite_resource = sjson::parse_resource_name(obj["sprite_resource"]);
- srd.material_resource = sjson::parse_resource_name(obj["material"]);
- srd.layer = sjson::parse_int (obj["layer"]);
- srd.depth = sjson::parse_int (obj["depth"]);
- srd.visible = sjson::parse_bool (obj["visible"]);
- srd._pad0[0] = 0;
- srd._pad0[1] = 0;
- srd._pad0[2] = 0;
- srd._pad1[0] = 0;
- srd._pad1[1] = 0;
- srd._pad1[2] = 0;
- srd._pad1[3] = 0;
- array::push(output, (char*)&srd, sizeof(srd));
- return 0;
- }
- static s32 compile_light(Buffer& output, const char* json, CompileOptions& opts)
- {
- TempAllocator4096 ta;
- JsonObject obj(ta);
- sjson::parse(json, obj);
- DynamicString type(ta);
- sjson::parse_string(obj["type"], type);
- LightType::Enum lt = light_name_to_enum(type.c_str());
- DATA_COMPILER_ASSERT(lt != LightType::COUNT
- , opts
- , "Unknown light type: '%s'"
- , type.c_str()
- );
- LightDesc ld;
- ld.type = lt;
- ld.range = sjson::parse_float (obj["range"]);
- ld.intensity = sjson::parse_float (obj["intensity"]);
- ld.spot_angle = sjson::parse_float (obj["spot_angle"]);
- ld.color = sjson::parse_vector3(obj["color"]);
- array::push(output, (char*)&ld, sizeof(ld));
- return 0;
- }
- static s32 compile_script(Buffer& output, const char* json, CompileOptions& opts)
- {
- TempAllocator4096 ta;
- JsonObject obj(ta);
- sjson::parse(json, obj);
- DynamicString script_resource(ta);
- sjson::parse_string(obj["script_resource"], script_resource);
- DATA_COMPILER_ASSERT_RESOURCE_EXISTS("lua"
- , script_resource.c_str()
- , opts
- );
- opts.add_requirement("lua", script_resource.c_str());
- ScriptDesc sd;
- sd.script_resource = sjson::parse_resource_name(obj["script_resource"]);
- array::push(output, (char*)&sd, sizeof(sd));
- return 0;
- }
- static s32 compile_animation_state_machine(Buffer& output, const char* json, CompileOptions& opts)
- {
- TempAllocator4096 ta;
- JsonObject obj(ta);
- sjson::parse(json, obj);
- DynamicString state_machine_resource(ta);
- sjson::parse_string(obj["state_machine_resource"], state_machine_resource);
- DATA_COMPILER_ASSERT_RESOURCE_EXISTS("state_machine"
- , state_machine_resource.c_str()
- , opts
- );
- opts.add_requirement("state_machine", state_machine_resource.c_str());
- AnimationStateMachineDesc asmd;
- asmd.state_machine_resource = sjson::parse_resource_name(obj["state_machine_resource"]);
- array::push(output, (char*)&asmd, sizeof(asmd));
- return 0;
- }
- UnitCompiler::UnitCompiler(CompileOptions& opts)
- : _opts(opts)
- , _num_units(0)
- , _component_data(default_allocator())
- , _component_info(default_allocator())
- , _unit_names(default_allocator())
- {
- register_component_compiler("transform", &compile_transform, 0.0f);
- register_component_compiler("camera", &compile_camera, 1.0f);
- register_component_compiler("mesh_renderer", &compile_mesh_renderer, 1.0f);
- register_component_compiler("sprite_renderer", &compile_sprite_renderer, 1.0f);
- register_component_compiler("light", &compile_light, 1.0f);
- register_component_compiler("script", &compile_script, 1.0f);
- register_component_compiler("collider", &physics_resource_internal::compile_collider, 1.0f);
- register_component_compiler("actor", &physics_resource_internal::compile_actor, 2.0f);
- register_component_compiler("joint", &physics_resource_internal::compile_joint, 3.0f);
- register_component_compiler("animation_state_machine", &compile_animation_state_machine, 1.0f);
- }
- Buffer UnitCompiler::read_unit(const char* path)
- {
- Buffer buf = _opts.read(path);
- array::push_back(buf, '\0');
- return buf;
- }
- s32 UnitCompiler::compile_unit(const char* path)
- {
- return compile_unit_from_json(array::begin(read_unit(path)));
- }
- u32 component_index(const JsonArray& components, const StringView& id)
- {
- char guid[37];
- strncpy(guid, id.data(), sizeof(guid) - 1);
- guid[36] = '\0';
- Guid idd = guid::parse(guid);
- for (u32 i = 0; i < array::size(components); ++i)
- {
- TempAllocator512 ta;
- JsonObject obj(ta);
- sjson::parse(components[i], obj);
- if (sjson::parse_guid(obj["id"]) == idd)
- return i;
- }
- return UINT32_MAX;
- }
- s32 UnitCompiler::compile_unit_from_json(const char* json)
- {
- Buffer data(default_allocator());
- array::reserve(data, 1024*1024);
- u32 num_prefabs = 1;
- TempAllocator4096 ta;
- JsonObject prefabs[4] = { JsonObject(ta), JsonObject(ta), JsonObject(ta), JsonObject(ta) };
- sjson::parse(json, prefabs[0]);
- for (u32 i = 0; i < countof(prefabs); ++i, ++num_prefabs)
- {
- const JsonObject& prefab = prefabs[i];
- if (!json_object::has(prefab, "prefab"))
- break;
- TempAllocator512 ta;
- DynamicString path(ta);
- sjson::parse_string(prefab["prefab"], path);
- DATA_COMPILER_ASSERT_RESOURCE_EXISTS("unit"
- , path.c_str()
- , _opts
- );
- path += ".unit";
- Buffer buf = read_unit(path.c_str());
- const char* d = array::end(data);
- array::push(data, array::begin(buf), array::size(buf));
- sjson::parse(d, prefabs[i + 1]);
- }
- JsonObject& prefab_root = prefabs[num_prefabs - 1];
- JsonArray prefab_root_components_original(ta);
- sjson::parse_array(prefab_root["components"], prefab_root_components_original);
- JsonArray prefab_root_components(ta);
- sjson::parse_array(prefab_root["components"], prefab_root_components);
- if (num_prefabs > 1)
- {
- // Merge prefabs' components
- for (u32 i = 0; i < num_prefabs; ++i)
- {
- const JsonObject& prefab = prefabs[num_prefabs - i - 1];
- if (!json_object::has(prefab, "modified_components"))
- continue;
- JsonObject modified_components(ta);
- sjson::parse(prefab["modified_components"], modified_components);
- auto cur = json_object::begin(modified_components);
- auto end = json_object::end(modified_components);
- for (; cur != end; ++cur)
- {
- JSON_OBJECT_SKIP_HOLE(modified_components, cur);
- const StringView key = cur->first;
- const StringView id(&key.data()[1], key.length()-1);
- const char* value = cur->second;
- u32 comp_index = component_index(prefab_root_components_original, id);
- if (comp_index != UINT32_MAX)
- prefab_root_components[comp_index] = value;
- }
- }
- }
- if (array::size(prefab_root_components) > 0)
- {
- for (u32 i = 0; i < array::size(prefab_root_components); ++i)
- {
- const char* value = prefab_root_components[i];
- TempAllocator512 ta;
- JsonObject component(ta);
- sjson::parse(value, component);
- const StringId32 type = sjson::parse_string_id(component["type"]);
- Buffer output(default_allocator());
- if (compile_component(output, type, component["data"]) != 0)
- return -1;
- add_component_data(type, output, _num_units);
- }
- }
- // Unnamed objects have all-zero hash
- StringId32 name_hash;
- // Parse Level Editor data
- if (json_object::has(prefabs[0], "editor"))
- {
- JsonObject editor(ta);
- sjson::parse(prefabs[0]["editor"], editor);
- if (json_object::has(editor, "name"))
- name_hash = sjson::parse_string_id(editor["name"]);
- }
- array::push_back(_unit_names, name_hash);
- ++_num_units;
- return 0;
- }
- s32 UnitCompiler::compile_multiple_units(const char* json)
- {
- TempAllocator4096 ta;
- JsonArray units(ta);
- sjson::parse_array(json, units);
- for (u32 i = 0; i < array::size(units); ++i)
- {
- if (compile_unit_from_json(units[i]) != 0)
- return -1;
- }
- return 0;
- }
- Buffer UnitCompiler::blob()
- {
- UnitResource ur;
- ur.version = RESOURCE_HEADER(RESOURCE_VERSION_UNIT);
- ur.num_units = _num_units;
- ur.num_component_types = 0;
- auto cur = hash_map::begin(_component_data);
- auto end = hash_map::end(_component_data);
- for (; cur != end; ++cur)
- {
- HASH_MAP_SKIP_HOLE(_component_data, cur);
- const u32 num = cur->second._num;
- if (num > 0)
- ++ur.num_component_types;
- }
- Buffer buf(default_allocator());
- array::push(buf, (char*)&ur, sizeof(ur));
- for (u32 i = 0; i < array::size(_component_info); ++i)
- {
- const StringId32 type = _component_info[i]._type;
- const ComponentTypeData& ctd = hash_map::get(_component_data, type, ComponentTypeData(default_allocator()));
- const Buffer& data = ctd._data;
- const Array<u32>& unit_index = ctd._unit_index;
- const u32 num = ctd._num;
- if (num > 0)
- {
- ComponentData cd;
- cd.type = type;
- cd.num_instances = num;
- cd.size = array::size(data) + sizeof(u32)*array::size(unit_index);
- const u32 pad = cd.size % alignof(cd);
- cd.size += pad;
- array::push(buf, (char*)&cd, sizeof(cd));
- array::push(buf, (char*)array::begin(unit_index), sizeof(u32)*array::size(unit_index));
- array::push(buf, array::begin(data), array::size(data));
- // Insert proper padding
- for (u32 i = 0; i < pad; ++i)
- array::push_back(buf, (char)0);
- }
- }
- return buf;
- }
- void UnitCompiler::add_component_data(StringId32 type, const Buffer& data, u32 unit_index)
- {
- ComponentTypeData component_types_deffault(default_allocator());
- ComponentTypeData& ctd = const_cast<ComponentTypeData&>(hash_map::get(_component_data, type, component_types_deffault));
- array::push(ctd._data, array::begin(data), array::size(data));
- array::push_back(ctd._unit_index, unit_index);
- ++ctd._num;
- }
- void UnitCompiler::register_component_compiler(const char* type, CompileFunction fn, f32 spawn_order)
- {
- register_component_compiler(StringId32(type), fn, spawn_order);
- }
- void UnitCompiler::register_component_compiler(StringId32 type, CompileFunction fn, f32 spawn_order)
- {
- ComponentTypeData ctd(default_allocator());
- ctd._compiler = fn;
- ComponentTypeInfo cti;
- cti._type = type;
- cti._spawn_order = spawn_order;
- hash_map::set(_component_data, type, ctd);
- array::push_back(_component_info, cti);
- std::sort(array::begin(_component_info), array::end(_component_info));
- }
- s32 UnitCompiler::compile_component(Buffer& output, StringId32 type, const char* json)
- {
- DATA_COMPILER_ASSERT(hash_map::has(_component_data, type), _opts, "Unknown component");
- return hash_map::get(_component_data, type, ComponentTypeData(default_allocator()))._compiler(output, json, _opts);
- }
- } // namespace crown
- #endif // CROWN_CAN_COMPILE
|