makefile 8.8 KB

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  1. #
  2. # Copyright (c) 2012-2018 Daniele Bartolini and individual contributors.
  3. # License: https://github.com/dbartolini/crown/blob/master/LICENSE
  4. #
  5. UNAME := $(shell uname)
  6. ifeq ($(UNAME), $(filter $(UNAME), Linux))
  7. OS=linux
  8. else
  9. OS=windows
  10. endif
  11. GENIE=3rdparty/bx/tools/bin/$(OS)/genie
  12. MAKE_JOBS=1
  13. NDKABI=14
  14. NDKCC=$(ANDROID_NDK_ARM)/bin/arm-linux-androideabi-
  15. NDKFLAGS=--sysroot $(ANDROID_NDK_ROOT)/platforms/android-$(NDKABI)/arch-arm
  16. NDKARCH=-march=armv7-a -mfloat-abi=softfp -mfpu=neon -mthumb -Wl,--fix-cortex-a8
  17. build/android-arm/bin/libluajit.a:
  18. $(MAKE) -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src HOST_CC="gcc -m32" CROSS=$(NDKCC) TARGET_FLAGS="$(NDKFLAGS) $(NDKARCH)"
  19. mkdir -p build/android-arm/bin
  20. cp -r 3rdparty/luajit/src/jit 3rdparty/luajit/src/libluajit.a build/android-arm/bin
  21. $(MAKE) -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src clean
  22. build/linux32/bin/luajit:
  23. $(MAKE) -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src CC="gcc -m32" CCOPT="-O2 -fomit-frame-pointer -msse2" TARGET_SYS=Linux BUILDMODE=static
  24. mkdir -p build/linux32/bin
  25. cp -r 3rdparty/luajit/src/jit 3rdparty/luajit/src/luajit 3rdparty/luajit/src/libluajit.a build/linux32/bin
  26. $(MAKE) -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src clean
  27. build/linux64/bin/luajit:
  28. $(MAKE) -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src CC="gcc -m64" CCOPT="-O2 -fomit-frame-pointer -msse2" TARGET_SYS=Linux BUILDMODE=static
  29. mkdir -p build/linux64/bin
  30. cp -r 3rdparty/luajit/src/jit 3rdparty/luajit/src/luajit 3rdparty/luajit/src/libluajit.a build/linux64/bin
  31. $(MAKE) -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src clean
  32. build/mingw32/bin/luajit.exe:
  33. $(MAKE) -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src CC="$(MINGW)/bin/x86_64-w64-mingw32-gcc -m32" CCOPT="-O2 -fomit-frame-pointer -msse2" TARGET_SYS=Windows BUILDMODE=static
  34. mkdir -p build/mingw32/bin
  35. cp -r 3rdparty/luajit/src/jit 3rdparty/luajit/src/luajit.exe 3rdparty/luajit/src/libluajit.a build/mingw32/bin
  36. $(MAKE) -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src clean
  37. build/mingw64/bin/luajit.exe:
  38. $(MAKE) -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src CC="$(MINGW)/bin/x86_64-w64-mingw32-gcc -m64" CCOPT="-O2 -fomit-frame-pointer -msse2" TARGET_SYS=Windows BUILDMODE=static
  39. mkdir -p build/mingw64/bin
  40. cp -r 3rdparty/luajit/src/jit 3rdparty/luajit/src/luajit.exe 3rdparty/luajit/src/libluajit.a build/mingw64/bin
  41. $(MAKE) -j$(MAKE_JOBS) -R -C 3rdparty/luajit/src clean
  42. build/win32/bin/luajit.exe:
  43. -mkdir "build/win32/bin"
  44. cd "3rdparty/luajit/src" && msvcbuild.bat
  45. cp -r 3rdparty/luajit/src/jit 3rdparty/luajit/src/luajit.exe 3rdparty/luajit/src/lua51.dll 3rdparty/luajit/src/lua51.lib build/win32/bin
  46. -@rm -f 3rdparty/luajit/src/buildvm.*
  47. -@rm -f 3rdparty/luajit/src/jit/vmdef.lua
  48. -@rm -f 3rdparty/luajit/src/lua51.*
  49. -@rm -f 3rdparty/luajit/src/luajit.exe
  50. -@rm -f 3rdparty/luajit/src/luajit.exp
  51. -@rm -f 3rdparty/luajit/src/luajit.lib
  52. -@rm -f 3rdparty/luajit/src/minilua.*
  53. build/win64/bin/luajit.exe:
  54. -mkdir "build/win64/bin"
  55. cd "3rdparty/luajit/src" && msvcbuild.bat
  56. cp -r 3rdparty/luajit/src/jit 3rdparty/luajit/src/luajit.exe 3rdparty/luajit/src/lua51.dll 3rdparty/luajit/src/lua51.lib build/win64/bin
  57. -@rm -f 3rdparty/luajit/src/buildvm.*
  58. -@rm -f 3rdparty/luajit/src/jit/vmdef.lua
  59. -@rm -f 3rdparty/luajit/src/lua51.*
  60. -@rm -f 3rdparty/luajit/src/luajit.exe
  61. -@rm -f 3rdparty/luajit/src/luajit.exp
  62. -@rm -f 3rdparty/luajit/src/luajit.lib
  63. -@rm -f 3rdparty/luajit/src/minilua.*
  64. build/projects/android:
  65. $(GENIE) --file=scripts/genie.lua --with-luajit --compiler=android-arm gmake
  66. android-arm-debug: build/projects/android build/android-arm/bin/libluajit.a
  67. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/android config=debug
  68. android-arm-development: build/projects/android build/android-arm/bin/libluajit.a
  69. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/android config=development
  70. android-arm-release: build/projects/android build/android-arm/bin/libluajit.a
  71. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/android config=release
  72. android-arm: android-arm-debug android-arm-development android-arm-release
  73. build/linux64/bin/texturec:
  74. $(MAKE) -j$(MAKE_JOBS) -R -C 3rdparty/bgfx/.build/projects/gmake-linux config=release64 texturec
  75. cp -r 3rdparty/bgfx/.build/linux64_gcc/bin/texturecRelease $@
  76. build/linux64/bin/shaderc:
  77. $(MAKE) -j$(MAKE_JOBS) -R -C 3rdparty/bgfx/.build/projects/gmake-linux config=release64 shaderc
  78. cp -r 3rdparty/bgfx/.build/linux64_gcc/bin/shadercRelease $@
  79. build/projects/linux:
  80. $(GENIE) --file=3rdparty/bgfx/scripts/genie.lua --with-tools --gcc=linux-gcc gmake
  81. $(GENIE) --with-luajit --with-tools --compiler=linux-gcc gmake
  82. linux-debug32: build/projects/linux build/linux32/bin/luajit
  83. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/linux config=debug32
  84. linux-development32: build/projects/linux build/linux32/bin/luajit
  85. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/linux config=development32
  86. linux-release32: build/projects/linux build/linux32/bin/luajit
  87. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/linux config=release32
  88. linux-debug64: build/projects/linux build/linux64/bin/luajit build/linux64/bin/texturec build/linux64/bin/shaderc
  89. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/linux config=debug64
  90. linux-development64: build/projects/linux build/linux64/bin/luajit build/linux64/bin/texturec build/linux64/bin/shaderc
  91. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/linux config=development64
  92. linux-release64: build/projects/linux build/linux64/bin/luajit build/linux64/bin/texturec build/linux64/bin/shaderc
  93. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/linux config=release64
  94. linux: linux-debug32 linux-development32 linux-release32 linux-debug64 linux-development64 linux-release64
  95. build/projects/mingw:
  96. $(GENIE) --file=scripts/genie.lua --with-luajit --with-tools --compiler=mingw-gcc gmake
  97. mingw-debug32: build/projects/mingw build/mingw32/bin/luajit.exe
  98. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/mingw config=debug32
  99. mingw-development32: build/projects/mingw build/mingw32/bin/luajit.exe
  100. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/mingw config=development32
  101. mingw-release32: build/projects/mingw build/mingw32/bin/luajit.exe
  102. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/mingw config=release32
  103. mingw-debug64: build/projects/mingw build/mingw64/bin/luajit.exe
  104. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/mingw config=debug64
  105. mingw-development64: build/projects/mingw build/mingw64/bin/luajit.exe
  106. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/mingw config=development64
  107. mingw-release64: build/projects/mingw build/mingw64/bin/luajit.exe
  108. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/mingw config=release64
  109. mingw: mingw-debug32 mingw-development32 mingw-release32 mingw-debug64 mingw-development64 mingw-release64
  110. build/win64/bin/texturec.exe:
  111. devenv 3rdparty/bgfx/.build/projects/vs2017/bgfx.sln /Build "Release|x64" /Project shaderc.vcxproj
  112. cp -r 3rdparty/bgfx/.build/win64_vs2017/bin/texturecRelease.exe $@
  113. build/win64/bin/shaderc.exe:
  114. devenv 3rdparty/bgfx/.build/projects/vs2017/bgfx.sln /Build "Release|x64" /Project texturec.vcxproj
  115. cp -r 3rdparty/bgfx/.build/win64_vs2017/bin/shadercRelease.exe $@
  116. build/projects/vs2017:
  117. $(GENIE) --file=3rdparty\\bgfx\\scripts\\genie.lua --with-tools vs2017
  118. $(GENIE) --with-luajit --with-tools --no-level-editor vs2017
  119. windows-debug32: build/projects/vs2017 build/win32/bin/luajit.exe
  120. devenv build/projects/vs2017/crown.sln /Build "debug|Win32"
  121. windows-development32: build/projects/vs2017 build/win32/bin/luajit.exe
  122. devenv build/projects/vs2017/crown.sln /Build "development|Win32"
  123. windows-release32: build/projects/vs2017 build/win32/bin/luajit.exe
  124. devenv build/projects/vs2017/crown.sln /Build "release|Win32"
  125. windows-debug64: build/projects/vs2017 build/win64/bin/luajit.exe build/win64/bin/texturec.exe build/win64/bin/shaderc.exe
  126. devenv build/projects/vs2017/crown.sln /Build "debug|x64"
  127. windows-development64: build/projects/vs2017 build/win64/bin/luajit.exe build/win64/bin/texturec.exe build/win64/bin/shaderc.exe
  128. devenv build/projects/vs2017/crown.sln /Build "development|x64"
  129. windows-release64: build/projects/vs2017 build/win64/bin/luajit.exe build/win64/bin/texturec.exe build/win64/bin/shaderc.exe
  130. devenv build/projects/vs2017/crown.sln /Build "release|x64"
  131. .PHONY: rebuild-glib-resources
  132. rebuild-glib-resources:
  133. $(MAKE) -j$(MAKE_JOBS) -R -C tools rebuild
  134. tools-linux-debug64: linux-development64
  135. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/linux level-editor config=debug
  136. tools-linux-release64: linux-development64
  137. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/linux level-editor config=release
  138. tools-mingw-debug64: mingw-development64
  139. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/mingw level-editor config=debug
  140. tools-mingw-release64: mingw-development64
  141. $(MAKE) -j$(MAKE_JOBS) -R -C build/projects/mingw level-editor config=release
  142. .PHONY: docs
  143. docs:
  144. $(MAKE) -C docs/ html
  145. doxygen docs/doxygen/Doxyfile.doxygen
  146. .PHONY: clean
  147. clean:
  148. @echo Cleaning...
  149. -@rm -rf build
  150. -@$(MAKE) -R -C 3rdparty/luajit/src clean -s
  151. -@rm -rf 3rdparty/bgfx/.build