Daniele Bartolini 24c01a6f26 Modify mesh compiler to support the in-house fomat (still a ton to work missing) 12 年之前
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lua bb2363d3c9 Do not strip debug info (in debug/development mode) when compiling Lua resources 12 年之前
mesh 24c01a6f26 Modify mesh compiler to support the in-house fomat (still a ton to work missing) 12 年之前
package 6fdcc3f671 Write package data only if it actually exists... 12 年之前
texture 7c6809675b We do not need that ton of pixel formats 12 年之前
BundleCompiler.cpp 202457ad17 Add MeshCompiler to BundleCompiler 12 年之前
BundleCompiler.h 202457ad17 Add MeshCompiler to BundleCompiler 12 年之前
Compiler.cpp fd6b694bd7 Fix Compiler building 12 年之前
Compiler.h 86f3cbd23a Make Compiler build again 12 年之前