Daniele Bartolini 984b6ddda4 Fix spacing between error message and resource hash пре 12 година
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audio 06c5ef0a03 Merge branch 'master' into world пре 12 година
compilers 510b5efb56 Fix wrong size when writing out Unit resource data пре 12 година
core c9daa26628 m_begin is not necessary anymore. Yeah. пре 12 година
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion пре 12 година
lua 7b18ce411d Update Lua Camera bindings пре 12 година
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion пре 12 година
os efbd964cdc Update OsWindow metrics when necessary пре 12 година
renderers 84b4f8f607 Improve Renderer documentation пре 12 година
resource 984b6ddda4 Fix spacing between error message and resource hash пре 12 година
rpc 4f43447a3e Merge branch 'master' into world пре 12 година
tests 06c5ef0a03 Merge branch 'master' into world пре 12 година
third f1456efc75 add OpenAL to win32 and win64 пре 12 година
Android.mk 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion пре 12 година
Application.mk c884f1b741 Rename src folder to engine пре 12 година
CMakeLists.txt fd1a68f732 Add very basic .unit compiler пре 12 година
Camera.cpp 1a5cee59ae Improve Camera by adding world_to_screen()/screen_to_world() and some fix/additions here and there пре 12 година
Camera.h 1a5cee59ae Improve Camera by adding world_to_screen()/screen_to_world() and some fix/additions here and there пре 12 година
Config.h.in be86e86f48 Add support to custom uniforms пре 12 година
Crown.h 629c9dcc48 Add PoolAllocator пре 12 година
Device.cpp 4bbfef0cc1 Clear per-frame lua objects пре 12 година
Device.h d753ac613d Add Device::render_world() пре 12 година
Mesh.cpp caea86872b Add node id to Mesh, clean and adapt code in RenderWorld пре 12 година
Mesh.h caea86872b Add node id to Mesh, clean and adapt code in RenderWorld пре 12 година
RenderWorld.cpp caea86872b Add node id to Mesh, clean and adapt code in RenderWorld пре 12 година
RenderWorld.h caea86872b Add node id to Mesh, clean and adapt code in RenderWorld пре 12 година
SceneGraph.cpp 84e8064013 Add documentation and checks to SceneGraph пре 12 година
SceneGraph.h 84e8064013 Add documentation and checks to SceneGraph пре 12 година
Unit.cpp 7ca57bb306 Replace ComponentList with separated fixed-size array of components пре 12 година
Unit.h 7ca57bb306 Replace ComponentList with separated fixed-size array of components пре 12 година
World.cpp a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer пре 12 година
World.h a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer пре 12 година