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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #include "int_setting.h"
- #include "lua_stack.h"
- #include "lua_environment.h"
- namespace crown
- {
- static int int_setting_query_value(lua_State* L)
- {
- LuaStack stack(L);
- const char* setting_name = stack.get_string(1);
- IntSetting* setting = IntSetting::find_setting(setting_name);
- if (setting != NULL)
- {
- stack.push_int32(setting->value());
- }
- else
- {
- stack.push_int32(0);
- }
- return 1;
- }
- static int int_setting_query_synopsis(lua_State* L)
- {
- LuaStack stack(L);
- const char* setting_name = stack.get_string(1);
- IntSetting* setting = IntSetting::find_setting(setting_name);
- if (setting != NULL)
- {
- stack.push_string(setting->synopsis());
- }
- else
- {
- stack.push_string("");
- }
- return 1;
- }
- static int int_setting_query_min(lua_State* L)
- {
- LuaStack stack(L);
- const char* setting_name = stack.get_string(1);
- IntSetting* setting = IntSetting::find_setting(setting_name);
- if (setting != NULL)
- {
- stack.push_int32(setting->min());
- }
- else
- {
- stack.push_int32(0);
- }
- return 1;
- }
- static int int_setting_query_max(lua_State* L)
- {
- LuaStack stack(L);
- const char* setting_name = stack.get_string(1);
- IntSetting* setting = IntSetting::find_setting(setting_name);
- if (setting != NULL)
- {
- stack.push_int32(setting->max());
- }
- else
- {
- stack.push_int32(0);
- }
- return 1;
- }
- static int int_setting_update(lua_State* L)
- {
- LuaStack stack(L);
- const char* setting_name = stack.get_string(1);
- const int32_t setting_value = stack.get_int(2);
- IntSetting* setting = IntSetting::find_setting(setting_name);
- if (setting != NULL)
- {
- (*setting) = setting_value;
- }
- return 0;
- }
- void load_int_setting(LuaEnvironment& env)
- {
- env.load_module_function("IntSetting", "value", int_setting_query_value);
- env.load_module_function("IntSetting", "synopsis", int_setting_query_synopsis);
- env.load_module_function("IntSetting", "min", int_setting_query_min);
- env.load_module_function("IntSetting", "max", int_setting_query_max);
- env.load_module_function("IntSetting", "update", int_setting_update);
- }
- } // namespace crown
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