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- /*
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #include "WindowContext.h"
- #include "Window.h"
- #include "Bind.h"
- namespace Crown
- {
- WindowContext::WindowContext(WindowsManager* windowsManager):
- mWindowsManager(windowsManager), mAssociatedWindow(NULL)
- {
- assert(mWindowsManager);
- }
- WindowContext::~WindowContext()
- {
- //TODO: Verify, should Actions be deleted too? Memory Leak!
- ConverterDictionary::Enumerator e = mRegisteredConverters.getBegin();
- while (e.next())
- {
- delete e.current().value;
- }
- }
- Widget* WindowContext::FindWidgetByName(const Str& name) const
- {
- assert(mAssociatedWindow);
- return mAssociatedWindow->FindChildByName(name);
- }
- void WindowContext::SetAssociatedWindow(Window* associatedWindow)
- {
- if (mAssociatedWindow != NULL)
- {
- Log::E("WindowContext can only be associated to a Window once and for all");
- }
- else
- {
- mAssociatedWindow = associatedWindow;
- mAssociatedWindow->mWindowContext = this;
- //Made the Binding Context default to the WindowContext of the window
- mAssociatedWindow->SetBindingContext(this);
- }
- }
- void WindowContext::RegisterAction(const Str& name, ActionDelegate* slot)
- {
- if (mRegisteredActions.Contains(name))
- {
- Log::E("WindowContext already has an Action registered with name '" + name + "'");
- }
- else
- {
- mRegisteredActions[name] = slot;
- }
- }
- ActionDelegate* WindowContext::GetRegisteredAction(const Str& name)
- {
- if (mRegisteredActions.Contains(name))
- {
- //Return a duplicate because the caller will usually pass the delegate to an event, which transfers ownership
- //TODO: Verify memory leak. Maybe Duplicate could be avoided
- return (ActionDelegate*)mRegisteredActions[name]->Duplicate();
- }
- return NULL;
- }
- void WindowContext::RegisterConverter(const Str& name, Converter* converter)
- {
- if (mRegisteredConverters.Contains(name))
- {
- Log::E("WindowContext already has a Converter registered with name '" + name + "'");
- }
- else
- {
- mRegisteredConverters[name] = converter;
- }
- }
- Converter* WindowContext::GetRegisteredConverter(const Str& name)
- {
- if (mRegisteredConverters.Contains(name))
- {
- return mRegisteredConverters[name];
- }
- return NULL;
- }
- }
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