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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #include "lua_stack.h"
- #include "lua_environment.h"
- #include "debug_line.h"
- #include "vector3.h"
- #include "color4.h"
- namespace crown
- {
- static int debug_line_add_line(lua_State* L)
- {
- LuaStack stack(L);
- stack.get_debug_line(1)->add_line(Color4::RED, stack.get_vector3(2), stack.get_vector3(3));
- return 0;
- }
- static int debug_line_add_sphere(lua_State* L)
- {
- LuaStack stack(L);
- stack.get_debug_line(1)->add_sphere(Color4::RED, stack.get_vector3(2), stack.get_float(3));
- return 0;
- }
- static int debug_line_add_obb(lua_State* L)
- {
- LuaStack stack(L);
- stack.get_debug_line(1)->add_obb(Color4::RED, stack.get_matrix4x4(2), stack.get_vector3(3));
- return 0;
- }
- static int debug_line_clear(lua_State* L)
- {
- LuaStack stack(L);
- stack.get_debug_line(1)->clear();
- return 0;
- }
- static int debug_line_commit(lua_State* L)
- {
- LuaStack stack(L);
- stack.get_debug_line(1)->commit();
- return 0;
- }
- static int debug_line_tostring(lua_State* L)
- {
- LuaStack stack(L);
- stack.push_fstring("DebugLine (%p)", stack.get_debug_line(1));
- return 1;
- }
- void load_debug_line(LuaEnvironment& env)
- {
- env.load_module_function("DebugLine", "add_line", debug_line_add_line);
- env.load_module_function("DebugLine", "add_sphere", debug_line_add_sphere);
- env.load_module_function("DebugLine", "add_obb", debug_line_add_obb);
- env.load_module_function("DebugLine", "clear", debug_line_clear);
- env.load_module_function("DebugLine", "commit", debug_line_commit);
- env.load_module_function("DebugLine", "__index", "DebugLine");
- env.load_module_function("DebugLine", "__tostring", debug_line_tostring);
- }
- } // namespace crown
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