mikymod ad765ddade make attributes public in TextureResource 12 rokov pred
..
audio 06c5ef0a03 Merge branch 'master' into world 12 rokov pred
compilers bf32512b9f Convert renderer-related enums to the new style 12 rokov pred
core 629c9dcc48 Add PoolAllocator 12 rokov pred
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 rokov pred
lua 936cccef1f Add Camera::set_orthographic_metrics() 12 rokov pred
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 rokov pred
os 8cd0aaa55a fix OsSocket in win, TODO: check linux 12 rokov pred
renderers bf32512b9f Convert renderer-related enums to the new style 12 rokov pred
resource ad765ddade make attributes public in TextureResource 12 rokov pred
rpc 4f43447a3e Merge branch 'master' into world 12 rokov pred
tests 06c5ef0a03 Merge branch 'master' into world 12 rokov pred
third f1456efc75 add OpenAL to win32 and win64 12 rokov pred
Android.mk 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 rokov pred
Application.mk c884f1b741 Rename src folder to engine 12 rokov pred
CMakeLists.txt 30daa457db update cmake file 12 rokov pred
Camera.cpp 936cccef1f Add Camera::set_orthographic_metrics() 12 rokov pred
Camera.h 936cccef1f Add Camera::set_orthographic_metrics() 12 rokov pred
Config.h.in be86e86f48 Add support to custom uniforms 12 rokov pred
Crown.h 629c9dcc48 Add PoolAllocator 12 rokov pred
Device.cpp 4bbfef0cc1 Clear per-frame lua objects 12 rokov pred
Device.h d753ac613d Add Device::render_world() 12 rokov pred
Mesh.cpp caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 rokov pred
Mesh.h caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 rokov pred
RenderWorld.cpp fe5abd14fe improve RenderWorld according to Sprite implementation 12 rokov pred
RenderWorld.h fe5abd14fe improve RenderWorld according to Sprite implementation 12 rokov pred
SceneGraph.cpp 06c5ef0a03 Merge branch 'master' into world 12 rokov pred
SceneGraph.h f5ad86010d Fix indentation 12 rokov pred
Sprite.cpp 842af79cb2 implement 2D sprite 12 rokov pred
Sprite.h 842af79cb2 implement 2D sprite 12 rokov pred
Unit.cpp 19fbb2d168 improve Unit according to Sprite implementation 12 rokov pred
Unit.h 19fbb2d168 improve Unit according to Sprite implementation 12 rokov pred
World.cpp e04a7b33af improve World according to Sprite implementation 12 rokov pred
World.h e04a7b33af improve World according to Sprite implementation 12 rokov pred