Daniele Bartolini 24c01a6f26 Modify mesh compiler to support the in-house fomat (still a ton to work missing) il y a 12 ans
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lua bb2363d3c9 Do not strip debug info (in debug/development mode) when compiling Lua resources il y a 12 ans
mesh 24c01a6f26 Modify mesh compiler to support the in-house fomat (still a ton to work missing) il y a 12 ans
package 6fdcc3f671 Write package data only if it actually exists... il y a 12 ans
texture 7c6809675b We do not need that ton of pixel formats il y a 12 ans
BundleCompiler.cpp 202457ad17 Add MeshCompiler to BundleCompiler il y a 12 ans
BundleCompiler.h 202457ad17 Add MeshCompiler to BundleCompiler il y a 12 ans
Compiler.cpp fd6b694bd7 Fix Compiler building il y a 12 ans
Compiler.h 86f3cbd23a Make Compiler build again il y a 12 ans