Daniele Bartolini 5baa62f3a1 Add ability to specify left/right bottom/top limits to orthographic projection matrix 12 anni fa
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Color4.cpp c884f1b741 Rename src folder to engine 12 anni fa
Color4.h c884f1b741 Rename src folder to engine 12 anni fa
Interpolation.h c884f1b741 Rename src folder to engine 12 anni fa
Intersection.h 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
MathUtils.h c884f1b741 Rename src folder to engine 12 anni fa
Matrix3x3.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
Matrix3x3.h 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
Matrix4x4.cpp 5baa62f3a1 Add ability to specify left/right bottom/top limits to orthographic projection matrix 12 anni fa
Matrix4x4.h 5baa62f3a1 Add ability to specify left/right bottom/top limits to orthographic projection matrix 12 anni fa
Plane.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
Plane.h 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
Point2.cpp c884f1b741 Rename src folder to engine 12 anni fa
Point2.h 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
Quaternion.cpp 06c5ef0a03 Merge branch 'master' into world 12 anni fa
Quaternion.h 06c5ef0a03 Merge branch 'master' into world 12 anni fa
Random.h c884f1b741 Rename src folder to engine 12 anni fa
Ray.h 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
Triangle.h 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
Vector2.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
Vector2.h 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
Vector3.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
Vector3.h 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
Vector4.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
Vector4.h 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa