Daniele Bartolini be86e86f48 Add support to custom uniforms 12 vuotta sitten
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compilers ef1d068e2f Merge branch 'master' into renderer-evo 12 vuotta sitten
core 1e158be245 Do not allocate memory in IdTable, use template parameter instead. Maybe not the best solution ever, still thinking about it. 12 vuotta sitten
input c884f1b741 Rename src folder to engine 12 vuotta sitten
lua f94d14ab92 Log traceback when loading and executing the file and fix a stackoverflow 12 vuotta sitten
network c884f1b741 Rename src folder to engine 12 vuotta sitten
os 5914b07c96 Remove two unused variables 12 vuotta sitten
renderers be86e86f48 Add support to custom uniforms 12 vuotta sitten
resource f66b97d090 Fix a memory leak 12 vuotta sitten
tests 46ff0aaa61 Remove fbo test 12 vuotta sitten
third dee2204745 Fix install paths for luajit 12 vuotta sitten
Android.mk 3f357416e3 Fix Android build 12 vuotta sitten
Application.mk c884f1b741 Rename src folder to engine 12 vuotta sitten
CMakeLists.txt b289013431 First part of renderer refactor 12 vuotta sitten
Camera.cpp c884f1b741 Rename src folder to engine 12 vuotta sitten
Camera.h c884f1b741 Rename src folder to engine 12 vuotta sitten
Config.h.in be86e86f48 Add support to custom uniforms 12 vuotta sitten
ConsoleServer.cpp b34c482712 Comment out ConsoleServer.cpp 12 vuotta sitten
ConsoleServer.h fd79de0c4b Comment out ConsoleServer.h 12 vuotta sitten
Crown.h b289013431 First part of renderer refactor 12 vuotta sitten
Device.cpp 9509f17b6e Release BundleCompiler 12 vuotta sitten
Device.h 3b5a7d4378 Use new LuaEnvironment API to load and execute Lua resources 12 vuotta sitten
FPSSystem.cpp c884f1b741 Rename src folder to engine 12 vuotta sitten
FPSSystem.h c884f1b741 Rename src folder to engine 12 vuotta sitten