| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633 |
- /*
- * Copyright (c) 2012-2016 Daniele Bartolini and individual contributors.
- * License: https://github.com/taylor001/crown/blob/master/LICENSE
- */
- #include "config.h"
- #if CROWN_PLATFORM_WINDOWS
- #include "device.h"
- #include "os_event_queue.h"
- #include "thread.h"
- #include <bgfx/bgfxplatform.h>
- #include <winsock2.h>
- #ifndef WIN32_LEAN_AND_MEAN
- #define WIN32_LEAN_AND_MEAN
- #endif
- #include <windowsx.h>
- #include <xinput.h>
- namespace crown
- {
- static KeyboardButton::Enum win_translate_key(s32 winkey)
- {
- switch (winkey)
- {
- case VK_BACK: return KeyboardButton::BACKSPACE;
- case VK_TAB: return KeyboardButton::TAB;
- case VK_SPACE: return KeyboardButton::SPACE;
- case VK_ESCAPE: return KeyboardButton::ESCAPE;
- case VK_RETURN: return KeyboardButton::ENTER;
- case VK_F1: return KeyboardButton::F1;
- case VK_F2: return KeyboardButton::F2;
- case VK_F3: return KeyboardButton::F3;
- case VK_F4: return KeyboardButton::F4;
- case VK_F5: return KeyboardButton::F5;
- case VK_F6: return KeyboardButton::F6;
- case VK_F7: return KeyboardButton::F7;
- case VK_F8: return KeyboardButton::F8;
- case VK_F9: return KeyboardButton::F9;
- case VK_F10: return KeyboardButton::F10;
- case VK_F11: return KeyboardButton::F11;
- case VK_F12: return KeyboardButton::F12;
- case VK_HOME: return KeyboardButton::HOME;
- case VK_LEFT: return KeyboardButton::LEFT;
- case VK_UP: return KeyboardButton::UP;
- case VK_RIGHT: return KeyboardButton::RIGHT;
- case VK_DOWN: return KeyboardButton::DOWN;
- case VK_PRIOR: return KeyboardButton::PAGE_UP;
- case VK_NEXT: return KeyboardButton::PAGE_DOWN;
- case VK_INSERT: return KeyboardButton::INSERT;
- case VK_DELETE: return KeyboardButton::DELETE;
- case VK_END: return KeyboardButton::END;
- case VK_LSHIFT: return KeyboardButton::LEFT_SHIFT;
- case VK_RSHIFT: return KeyboardButton::RIGHT_SHIFT;
- case VK_LCONTROL: return KeyboardButton::LEFT_CTRL;
- case VK_RCONTROL: return KeyboardButton::RIGHT_CTRL;
- case VK_CAPITAL: return KeyboardButton::CAPS_LOCK;
- case VK_LMENU: return KeyboardButton::LEFT_ALT;
- case VK_RMENU: return KeyboardButton::RIGHT_ALT;
- case VK_LWIN: return KeyboardButton::LEFT_SUPER;
- case VK_RWIN: return KeyboardButton::RIGHT_SUPER;
- case VK_NUMLOCK: return KeyboardButton::NUM_LOCK;
- // case VK_RETURN: return KeyboardButton::NUMPAD_ENTER;
- case VK_DECIMAL: return KeyboardButton::NUMPAD_DELETE;
- case VK_MULTIPLY: return KeyboardButton::NUMPAD_MULTIPLY;
- case VK_ADD: return KeyboardButton::NUMPAD_ADD;
- case VK_SUBTRACT: return KeyboardButton::NUMPAD_SUBTRACT;
- case VK_DIVIDE: return KeyboardButton::NUMPAD_DIVIDE;
- case VK_NUMPAD0: return KeyboardButton::NUMPAD_0;
- case VK_NUMPAD1: return KeyboardButton::NUMPAD_1;
- case VK_NUMPAD2: return KeyboardButton::NUMPAD_2;
- case VK_NUMPAD3: return KeyboardButton::NUMPAD_3;
- case VK_NUMPAD4: return KeyboardButton::NUMPAD_4;
- case VK_NUMPAD5: return KeyboardButton::NUMPAD_5;
- case VK_NUMPAD6: return KeyboardButton::NUMPAD_6;
- case VK_NUMPAD7: return KeyboardButton::NUMPAD_7;
- case VK_NUMPAD8: return KeyboardButton::NUMPAD_8;
- case VK_NUMPAD9: return KeyboardButton::NUMPAD_9;
- case '0': return KeyboardButton::NUMBER_0;
- case '1': return KeyboardButton::NUMBER_1;
- case '2': return KeyboardButton::NUMBER_2;
- case '3': return KeyboardButton::NUMBER_3;
- case '4': return KeyboardButton::NUMBER_4;
- case '5': return KeyboardButton::NUMBER_5;
- case '6': return KeyboardButton::NUMBER_6;
- case '7': return KeyboardButton::NUMBER_7;
- case '8': return KeyboardButton::NUMBER_8;
- case '9': return KeyboardButton::NUMBER_9;
- case 'A': return KeyboardButton::A;
- case 'B': return KeyboardButton::B;
- case 'C': return KeyboardButton::C;
- case 'D': return KeyboardButton::D;
- case 'E': return KeyboardButton::E;
- case 'F': return KeyboardButton::F;
- case 'G': return KeyboardButton::G;
- case 'H': return KeyboardButton::H;
- case 'I': return KeyboardButton::I;
- case 'J': return KeyboardButton::J;
- case 'K': return KeyboardButton::K;
- case 'L': return KeyboardButton::L;
- case 'M': return KeyboardButton::M;
- case 'N': return KeyboardButton::N;
- case 'O': return KeyboardButton::O;
- case 'P': return KeyboardButton::P;
- case 'Q': return KeyboardButton::Q;
- case 'R': return KeyboardButton::R;
- case 'S': return KeyboardButton::S;
- case 'T': return KeyboardButton::T;
- case 'U': return KeyboardButton::U;
- case 'V': return KeyboardButton::V;
- case 'W': return KeyboardButton::W;
- case 'X': return KeyboardButton::X;
- case 'Y': return KeyboardButton::Y;
- case 'Z': return KeyboardButton::Z;
- default: return KeyboardButton::COUNT;
- }
- }
- struct XinputToJoypad
- {
- WORD bit;
- JoypadButton::Enum button;
- };
- static XinputToJoypad s_xinput_to_joypad[] =
- {
- { XINPUT_GAMEPAD_DPAD_UP, JoypadButton::UP },
- { XINPUT_GAMEPAD_DPAD_DOWN, JoypadButton::DOWN },
- { XINPUT_GAMEPAD_DPAD_LEFT, JoypadButton::LEFT },
- { XINPUT_GAMEPAD_DPAD_RIGHT, JoypadButton::RIGHT },
- { XINPUT_GAMEPAD_START, JoypadButton::START },
- { XINPUT_GAMEPAD_BACK, JoypadButton::BACK },
- { XINPUT_GAMEPAD_LEFT_THUMB, JoypadButton::LEFT_THUMB },
- { XINPUT_GAMEPAD_RIGHT_THUMB, JoypadButton::RIGHT_THUMB },
- { XINPUT_GAMEPAD_LEFT_SHOULDER, JoypadButton::LEFT_SHOULDER },
- { XINPUT_GAMEPAD_RIGHT_SHOULDER, JoypadButton::RIGHT_SHOULDER },
- { XINPUT_GAMEPAD_A, JoypadButton::A },
- { XINPUT_GAMEPAD_B, JoypadButton::B },
- { XINPUT_GAMEPAD_X, JoypadButton::X },
- { XINPUT_GAMEPAD_Y, JoypadButton::Y }
- };
- struct Joypad
- {
- void init()
- {
- memset(&_state, 0, sizeof(_state));
- memset(&_axis, 0, sizeof(_axis));
- memset(&_connected, 0, sizeof(_connected));
- }
- void update(OsEventQueue& queue)
- {
- for (u8 i = 0; i < CROWN_MAX_JOYPADS; ++i)
- {
- XINPUT_STATE state;
- memset(&state, 0, sizeof(state));
- const DWORD result = XInputGetState(i, &state);
- const bool connected = result == ERROR_SUCCESS;
- if (connected != _connected[i])
- queue.push_joypad_event(i, connected);
- _connected[i] = connected;
- if (!connected || state.dwPacketNumber == _state[i].dwPacketNumber)
- continue;
- XINPUT_GAMEPAD& gamepad = _state[i].Gamepad;
- const WORD diff = state.Gamepad.wButtons ^ gamepad.wButtons;
- const WORD curr = state.Gamepad.wButtons;
- if (diff != 0)
- {
- for (u8 bb = 0; bb < CE_COUNTOF(s_xinput_to_joypad); ++bb)
- {
- WORD bit = s_xinput_to_joypad[bb].bit;
- if (bit & diff)
- {
- queue.push_joypad_event(i, s_xinput_to_joypad[bb].button, (curr & bit) != 0);
- gamepad.wButtons = curr;
- }
- }
- }
- if (state.Gamepad.sThumbLX != gamepad.sThumbLX)
- {
- SHORT value = state.Gamepad.sThumbLX;
- value = value > XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE || value < -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE
- ? value : 0;
- _axis[0].lx = value != 0
- ? f32(value + (value < 0 ? XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE : -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE)) / f32(INT16_MAX - XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE)
- : 0.0f
- ;
- queue.push_joypad_event(i, JoypadAxis::LEFT, _axis[0].lx, _axis[0].ly, _axis[0].lz);
- gamepad.sThumbLX = state.Gamepad.sThumbLX;
- }
- if (state.Gamepad.sThumbLY != gamepad.sThumbLY)
- {
- SHORT value = state.Gamepad.sThumbLY;
- value = value > XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE || value < -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE
- ? value : 0;
- _axis[0].ly = value != 0
- ? f32(value + (value < 0 ? XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE : -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE)) / f32(INT16_MAX - XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE)
- : 0.0f
- ;
- queue.push_joypad_event(i, JoypadAxis::LEFT, _axis[0].lx, _axis[0].ly, _axis[0].lz);
- gamepad.sThumbLY = state.Gamepad.sThumbLY;
- }
- if (state.Gamepad.bLeftTrigger != gamepad.bLeftTrigger)
- {
- BYTE value = state.Gamepad.bLeftTrigger;
- value = value > XINPUT_GAMEPAD_TRIGGER_THRESHOLD ? value : 0;
- _axis[0].lz = value != 0
- ? f32(value + (value < 0 ? XINPUT_GAMEPAD_TRIGGER_THRESHOLD : -XINPUT_GAMEPAD_TRIGGER_THRESHOLD)) / f32(UINT8_MAX - XINPUT_GAMEPAD_TRIGGER_THRESHOLD)
- : 0.0f
- ;
- queue.push_joypad_event(i, JoypadAxis::LEFT, _axis[0].lx, _axis[0].ly, _axis[0].lz);
- gamepad.bLeftTrigger = state.Gamepad.bLeftTrigger;
- }
- if (state.Gamepad.sThumbRX != gamepad.sThumbRX)
- {
- SHORT value = state.Gamepad.sThumbRX;
- value = value > XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE || value < -XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE
- ? value : 0;
- _axis[0].rx = value != 0
- ? f32(value + (value < 0 ? XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE : -XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE)) / f32(INT16_MAX - XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE)
- : 0.0f
- ;
- queue.push_joypad_event(i, JoypadAxis::RIGHT, _axis[0].rx, _axis[0].ry, _axis[0].rz);
- gamepad.sThumbRX = state.Gamepad.sThumbRX;
- }
- if (state.Gamepad.sThumbRY != gamepad.sThumbRY)
- {
- SHORT value = state.Gamepad.sThumbRY;
- value = value > XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE || value < -XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE
- ? value : 0;
- _axis[0].ry = value != 0
- ? f32(value + (value < 0 ? XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE : -XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE)) / f32(INT16_MAX - XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE)
- : 0.0f
- ;
- queue.push_joypad_event(i, JoypadAxis::RIGHT, _axis[0].rx, _axis[0].ry, _axis[0].rz);
- gamepad.sThumbRY = state.Gamepad.sThumbRY;
- }
- if (state.Gamepad.bRightTrigger != gamepad.bRightTrigger)
- {
- BYTE value = state.Gamepad.bRightTrigger;
- value = value > XINPUT_GAMEPAD_TRIGGER_THRESHOLD ? value : 0;
- _axis[0].rz = value != 0
- ? f32(value + (value < 0 ? XINPUT_GAMEPAD_TRIGGER_THRESHOLD : -XINPUT_GAMEPAD_TRIGGER_THRESHOLD)) / f32(UINT8_MAX - XINPUT_GAMEPAD_TRIGGER_THRESHOLD)
- : 0.0f
- ;
- queue.push_joypad_event(i, JoypadAxis::RIGHT, _axis[0].rx, _axis[0].ry, _axis[0].rz);
- gamepad.bRightTrigger = state.Gamepad.bRightTrigger;
- }
- }
- }
- struct Axis
- {
- f32 lx, ly, lz;
- f32 rx, ry, rz;
- };
- XINPUT_STATE _state[CROWN_MAX_JOYPADS];
- Axis _axis[CROWN_MAX_JOYPADS];
- bool _connected[CROWN_MAX_JOYPADS];
- };
- static bool s_exit = false;
- struct MainThreadArgs
- {
- DeviceOptions* opts;
- };
- s32 func(void* data)
- {
- MainThreadArgs* args = (MainThreadArgs*)data;
- crown::init(*args->opts);
- crown::shutdown();
- s_exit = true;
- return EXIT_SUCCESS;
- }
- struct WindowsDevice
- {
- WindowsDevice()
- : _hwnd(NULL)
- {
- }
- int run(DeviceOptions* opts)
- {
- MainThreadArgs mta;
- mta.opts = opts;
- HINSTANCE instance = (HINSTANCE)GetModuleHandle(NULL);
- WNDCLASSEX wnd;
- memset(&wnd, 0, sizeof(wnd));
- wnd.cbSize = sizeof(wnd);
- wnd.style = CS_HREDRAW | CS_VREDRAW;
- wnd.lpfnWndProc = window_proc;
- wnd.hInstance = instance;
- wnd.hIcon = LoadIcon(instance, IDI_APPLICATION);
- wnd.hCursor = LoadCursor(instance, IDC_ARROW);
- wnd.lpszClassName = "crown";
- wnd.hIconSm = LoadIcon(instance, IDI_APPLICATION);
- RegisterClassExA(&wnd);
- _hwnd = CreateWindowA("crown"
- , "Crown"
- , WS_OVERLAPPEDWINDOW | WS_VISIBLE
- , opts->_window_x
- , opts->_window_y
- , opts->_window_width
- , opts->_window_height
- , 0
- , NULL
- , instance
- , 0
- );
- CE_ASSERT(_hwnd != NULL, "CreateWindowA: GetLastError = %d", GetLastError());
- Thread main_thread;
- main_thread.start(func, &mta);
- MSG msg;
- msg.message = WM_NULL;
- while (!s_exit)
- {
- _joypad.update(_queue);
- while (PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE) != 0)
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- }
- main_thread.stop();
- return EXIT_SUCCESS;
- }
- LRESULT pump_events(HWND hwnd, UINT id, WPARAM wparam, LPARAM lparam)
- {
- switch (id)
- {
- case WM_DESTROY:
- {
- break;
- }
- case WM_QUIT:
- case WM_CLOSE:
- {
- s_exit = true;
- _queue.push_exit_event(0);
- return 0;
- }
- case WM_SIZE:
- {
- u32 width = GET_X_LPARAM(lparam);
- u32 height = GET_Y_LPARAM(lparam);
- _queue.push_metrics_event(0, 0, width, height);
- break;
- }
- case WM_SYSCOMMAND:
- {
- switch (wparam)
- {
- case SC_MINIMIZE:
- case SC_RESTORE:
- {
- HWND parent = GetWindow(hwnd, GW_OWNER);
- if (NULL != parent)
- {
- PostMessage(parent, id, wparam, lparam);
- }
- }
- }
- break;
- }
- case WM_MOUSEWHEEL:
- {
- s32 mx = GET_X_LPARAM(lparam);
- s32 my = GET_Y_LPARAM(lparam);
- short delta = GET_WHEEL_DELTA_WPARAM(wparam);
- _queue.push_mouse_event(mx, my, (f32)(delta/WHEEL_DELTA));
- break;
- }
- case WM_MOUSEMOVE:
- {
- s32 mx = GET_X_LPARAM(lparam);
- s32 my = GET_Y_LPARAM(lparam);
- _queue.push_mouse_event(mx, my);
- break;
- }
- case WM_LBUTTONDOWN:
- case WM_LBUTTONUP:
- {
- s32 mx = GET_X_LPARAM(lparam);
- s32 my = GET_Y_LPARAM(lparam);
- _queue.push_mouse_event(mx, my, MouseButton::LEFT, id == WM_LBUTTONDOWN);
- break;
- }
- case WM_RBUTTONUP:
- case WM_RBUTTONDOWN:
- {
- s32 mx = GET_X_LPARAM(lparam);
- s32 my = GET_Y_LPARAM(lparam);
- _queue.push_mouse_event(mx, my, MouseButton::RIGHT, id == WM_RBUTTONDOWN);
- break;
- }
- case WM_MBUTTONDOWN:
- case WM_MBUTTONUP:
- {
- s32 mx = GET_X_LPARAM(lparam);
- s32 my = GET_Y_LPARAM(lparam);
- _queue.push_mouse_event(mx, my, MouseButton::MIDDLE, id == WM_MBUTTONDOWN);
- break;
- }
- case WM_KEYDOWN:
- case WM_SYSKEYDOWN:
- case WM_KEYUP:
- case WM_SYSKEYUP:
- {
- KeyboardButton::Enum kb = win_translate_key(wparam & 0xff);
- if (kb != KeyboardButton::COUNT)
- _queue.push_keyboard_event(kb, (id == WM_KEYDOWN || id == WM_SYSKEYDOWN));
- break;
- }
- default:
- break;
- }
- return DefWindowProc(hwnd, id, wparam, lparam);
- }
- static LRESULT CALLBACK window_proc(HWND hwnd, UINT id, WPARAM wparam, LPARAM lparam);
- public:
- HWND _hwnd;
- OsEventQueue _queue;
- Joypad _joypad;
- };
- static WindowsDevice s_wdvc;
- LRESULT CALLBACK WindowsDevice::window_proc(HWND hwnd, UINT id, WPARAM wparam, LPARAM lparam)
- {
- return s_wdvc.pump_events(hwnd, id, wparam, lparam);
- }
- struct WindowWin : public Window
- {
- HWND _hwnd;
- u16 _x;
- u16 _y;
- u16 _width;
- u16 _height;
- WindowWin()
- : _hwnd(NULL)
- , _x(0)
- , _y(0)
- , _width(CROWN_DEFAULT_WINDOW_WIDTH)
- , _height(CROWN_DEFAULT_WINDOW_HEIGHT)
- {
- _hwnd = s_wdvc._hwnd;
- }
- void open(u16 x, u16 y, u16 width, u16 height, u32 /*parent*/)
- {
- _x = x;
- _y = y;
- _width = width;
- _height = height;
- }
- void close()
- {
- DestroyWindow(_hwnd);
- }
- void bgfx_setup()
- {
- bgfx::winSetHwnd(_hwnd);
- }
- void show()
- {
- ShowWindow(_hwnd, SW_SHOW);
- }
- void hide()
- {
- ShowWindow(_hwnd, SW_HIDE);
- }
- void resize(u16 width, u16 height)
- {
- _width = width;
- _height = height;
- MoveWindow(_hwnd, _x, _y, width, height, FALSE);
- }
- void move(u16 x, u16 y)
- {
- _x = x;
- _y = y;
- MoveWindow(_hwnd, x, y, _width, _height, FALSE);
- }
- void minimize()
- {
- ShowWindow(_hwnd, SW_MINIMIZE);
- }
- void restore()
- {
- ShowWindow(_hwnd, SW_RESTORE);
- }
- const char* title()
- {
- static char buf[512];
- memset(buf, 0, sizeof(buf));
- GetWindowText(_hwnd, buf, sizeof(buf));
- return buf;
- }
- void set_title (const char* title)
- {
- SetWindowText(_hwnd, title);
- }
- void show_cursor(bool show)
- {
- ShowCursor(show);
- }
- void* handle()
- {
- return (void*)(uintptr_t)_hwnd;
- }
- };
- namespace window
- {
- Window* create(Allocator& a)
- {
- return CE_NEW(a, WindowWin)();
- }
- void destroy(Allocator& a, Window& w)
- {
- CE_DELETE(a, &w);
- }
- } // namespace window
- struct DisplayWin : public Display
- {
- void modes(Array<DisplayMode>& /*modes*/)
- {
- }
- void set_mode(u32 /*id*/)
- {
- }
- };
- namespace display
- {
- Display* create(Allocator& a)
- {
- return CE_NEW(a, DisplayWin)();
- }
- void destroy(Allocator& a, Display& d)
- {
- CE_DELETE(a, &d);
- }
- } // namespace display
- bool next_event(OsEvent& ev)
- {
- return s_wdvc._queue.pop_event(ev);
- }
- } // namespace crown
- int main(int argc, char** argv)
- {
- using namespace crown;
- memory_globals::init();
- WSADATA dummy;
- int err = WSAStartup(MAKEWORD(2, 2), &dummy);
- CE_ASSERT(err == 0, "WSAStartup: error = %d", err);
- CE_UNUSED(dummy);
- CE_UNUSED(err);
- DeviceOptions opts(argc, argv);
- int exitcode = opts.parse();
- if (exitcode == EXIT_FAILURE)
- return exitcode;
- exitcode = crown::s_ldvc.run(&opts);
- memory_globals::shutdown();
- return exitcode;
- }
- #endif // CROWN_PLATFORM_WINDOWS
|