Daniele Bartolini c259c8b43f Use double RenderContext system in Renderer in order to support a main thread and a render thread il y a 12 ans
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compilers ef1d068e2f Merge branch 'master' into renderer-evo il y a 12 ans
core c9027ea28f Add INVALID_ID il y a 12 ans
input c884f1b741 Rename src folder to engine il y a 12 ans
lua f94d14ab92 Log traceback when loading and executing the file and fix a stackoverflow il y a 12 ans
network c884f1b741 Rename src folder to engine il y a 12 ans
os 5914b07c96 Remove two unused variables il y a 12 ans
renderers c259c8b43f Use double RenderContext system in Renderer in order to support a main thread and a render thread il y a 12 ans
resource f66b97d090 Fix a memory leak il y a 12 ans
tests 46ff0aaa61 Remove fbo test il y a 12 ans
third dee2204745 Fix install paths for luajit il y a 12 ans
Android.mk 3f357416e3 Fix Android build il y a 12 ans
Application.mk c884f1b741 Rename src folder to engine il y a 12 ans
CMakeLists.txt b289013431 First part of renderer refactor il y a 12 ans
Camera.cpp c884f1b741 Rename src folder to engine il y a 12 ans
Camera.h c884f1b741 Rename src folder to engine il y a 12 ans
Config.h.in b289013431 First part of renderer refactor il y a 12 ans
ConsoleServer.cpp b34c482712 Comment out ConsoleServer.cpp il y a 12 ans
ConsoleServer.h fd79de0c4b Comment out ConsoleServer.h il y a 12 ans
Crown.h b289013431 First part of renderer refactor il y a 12 ans
Device.cpp 9509f17b6e Release BundleCompiler il y a 12 ans
Device.h 3b5a7d4378 Use new LuaEnvironment API to load and execute Lua resources il y a 12 ans
FPSSystem.cpp c884f1b741 Rename src folder to engine il y a 12 ans
FPSSystem.h c884f1b741 Rename src folder to engine il y a 12 ans