mikymod c93da0041c move CollisionGroup to PhysicsTypes 12 vuotta sitten
..
Actor.cpp 46a5280a24 implement some methods and make some fixes in Actor 12 vuotta sitten
Actor.h 46a5280a24 implement some methods and make some fixes in Actor 12 vuotta sitten
Controller.cpp dda9f6ea90 Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead 12 vuotta sitten
Controller.h dda9f6ea90 Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead 12 vuotta sitten
PhysicsCallback.h eb80aff111 add PhysicsControllerCallback 12 vuotta sitten
PhysicsTypes.h c93da0041c move CollisionGroup to PhysicsTypes 12 vuotta sitten
PhysicsWorld.cpp 4fba273e6e Add scene limits to scene description and validate both before use 12 vuotta sitten
PhysicsWorld.h dda9f6ea90 Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead 12 vuotta sitten
Trigger.cpp dda9f6ea90 Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead 12 vuotta sitten
Trigger.h dda9f6ea90 Do not use global Physics object to initialize physics system(s). Use init() and shutdown() in a dedicated namespace instead 12 vuotta sitten