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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "Types.h"
- #include "Vec2.h"
- namespace crown
- {
- const uint32_t MAX_POINTER_IDS = 4;
- struct PointerData
- {
- uint32_t x;
- uint32_t y;
- float relative_x;
- float relative_y;
- bool up;
- };
- struct TouchEvent
- {
- uint32_t pointer_id;
- uint32_t x;
- uint32_t y;
- };
- /// Interface for managing touch input device.
- class TouchListener
- {
- public:
- virtual void touch_down(const TouchEvent& event) { (void)event; }
- virtual void touch_up(const TouchEvent& event) { (void)event; }
- virtual void touch_move(const TouchEvent& event) { (void)event; }
- virtual void touch_cancel(const TouchEvent& event) { (void)event; }
- };
- /// Interface for accessing touch input device.
- class Touch
- {
- public:
- Touch();
- /// Returns whether the touch pointer @a id is up.
- bool touch_up(uint16_t id) const;
- /// Returns whether the touch pointer @a id is down.
- bool touch_down(uint16_t id) const;
- /// Returns the position of the pointer @a id in windows space.
- /// @note
- /// Coordinates in window space have the origin at the
- /// upper-left corner of the window. +X extends from left
- /// to right and +Y extends from top to bottom.
- Vec2 touch_xy(uint16_t id) const;
- /// Returns the relative position of the pointer @a id in window space.
- /// @note
- /// Coordinates in window space have the origin at the
- /// upper-left corner of the window. +X extends from left
- /// to right and +Y extends from top to bottom.
- /// @note
- /// Relative coordinates are mapped to a float varying
- /// from 0.0 to 1.0 where 0.0 is the origin and 1.0 the
- /// maximum extent of the cosidered axis.
- Vec2 touch_relative_xy(uint16_t id);
- private:
- PointerData m_pointers[MAX_POINTER_IDS];
- friend class InputManager;
- };
- }
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