Daniele Bartolini cf4a751f3f Generate 64-bit hash for resource names 12 years ago
..
compilers cf4a751f3f Generate 64-bit hash for resource names 12 years ago
core e81d4e2c67 Add 64-bit version of murmur2 12 years ago
input c884f1b741 Rename src folder to engine 12 years ago
lua d8febe8681 Fix signed/unsigned integer comparisons 12 years ago
network c884f1b741 Rename src folder to engine 12 years ago
os 360891522a Fix some warnings 12 years ago
renderers f1d14221ad Asserts and debug stuff exist in development mode too 12 years ago
resource 2321dcfe06 Add LuaResource 12 years ago
tests 47fcb5c122 Add a bunch of useful methods to DynamicString 12 years ago
third dee2204745 Fix install paths for luajit 12 years ago
Android.mk 9bc3ea77c2 Do not compile ArchiveBundle.cpp 12 years ago
Application.mk c884f1b741 Rename src folder to engine 12 years ago
CMakeLists.txt 844aeb9adc Filesystem is now an abstract interface, FileSource is replaced by Filesystem and DiskFileSource is not DiskFilesystem 12 years ago
Camera.cpp c884f1b741 Rename src folder to engine 12 years ago
Camera.h c884f1b741 Rename src folder to engine 12 years ago
Config.h.in 4f62dc4e23 Add CROWN_DEVELOPMENT and CROWN_RELEASE flags 12 years ago
ConsoleServer.cpp b34c482712 Comment out ConsoleServer.cpp 12 years ago
ConsoleServer.h fd79de0c4b Comment out ConsoleServer.h 12 years ago
Crown.h 7a7628a01d Update Crown.h 12 years ago
Device.cpp cadb813679 Default game.lua in in lua folder 12 years ago
Device.h f4219971e1 Refactor Device to support resource compilation and to work with Android ApkFilesystem 12 years ago
FPSSystem.cpp c884f1b741 Rename src folder to engine 12 years ago
FPSSystem.h c884f1b741 Rename src folder to engine 12 years ago