Daniele Bartolini d18a2d9668 Use default_allocator() to delete File instances il y a 12 ans
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compilers 87146f586c Delete MAT compiler il y a 12 ans
core d18a2d9668 Use default_allocator() to delete File instances il y a 12 ans
input c884f1b741 Rename src folder to engine il y a 12 ans
lua 2faee7f8e4 define g_default_mountpoint and use it across classes il y a 12 ans
network c884f1b741 Rename src folder to engine il y a 12 ans
os bf57d88cc3 Rename a bunch of filesystem related OS-specific functions il y a 12 ans
renderers 878e6ee50c fix useless includes in GLESRenderer il y a 12 ans
resource 5f982f155f move compilers to engine il y a 12 ans
tests 47fcb5c122 Add a bunch of useful methods to DynamicString il y a 12 ans
third c884f1b741 Rename src folder to engine il y a 12 ans
Android.mk a62d426bdd move Android* from core/filesystem to os/android il y a 12 ans
Application.mk c884f1b741 Rename src folder to engine il y a 12 ans
CMakeLists.txt daf892ec90 Merge branch 'master' of https://github.com/taylor001/crown il y a 12 ans
Camera.cpp c884f1b741 Rename src folder to engine il y a 12 ans
Camera.h c884f1b741 Rename src folder to engine il y a 12 ans
Config.h.in 29e3582142 Remove legacy stuff from Config.h.in il y a 12 ans
ConsoleServer.cpp b34c482712 Comment out ConsoleServer.cpp il y a 12 ans
ConsoleServer.h fd79de0c4b Comment out ConsoleServer.h il y a 12 ans
Crown.h 75af4d7cc0 Add Vector<T> il y a 12 ans
Device.cpp 5f982f155f move compilers to engine il y a 12 ans
Device.h 5f982f155f move compilers to engine il y a 12 ans
FPSSystem.cpp c884f1b741 Rename src folder to engine il y a 12 ans
FPSSystem.h c884f1b741 Rename src folder to engine il y a 12 ans