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- OBJS = \
- level_editor_create_project.ui \
- level_editor_menu.xml \
- level_editor_preferences_dialog.ui \
- \
- icons/128x128/pepper.png \
- icons/16x16/pepper.png \
- icons/24x24/pepper.png \
- icons/256x256/pepper.png \
- icons/32x32/pepper.png \
- icons/64x64/pepper.png \
- \
- icons/theme/axis-local.png \
- icons/theme/axis-world.png \
- icons/theme/layer-locked.png \
- icons/theme/layer-visible.png \
- icons/theme/level-layers.png \
- icons/theme/level-tree.png \
- icons/theme/reference-local.png \
- icons/theme/reference-world.png \
- icons/theme/run.png \
- icons/theme/snap-to-grid.png \
- icons/theme/tool-move.png \
- icons/theme/tool-place.png \
- icons/theme/tool-rotate.png \
- icons/theme/tool-scale.png \
- resources.c: resources.xml $(OBJS)
- glib-compile-resources resources.xml --target=resources.c --generate
- clean:
- -@rm resources.c
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