Daniele Bartolini 1ee82d502e Use ResourceId ctor to compute resource hashes. Also use Hash in ResourceManager %!s(int64=11) %!d(string=hai) anos
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Camera.cpp 179e0a84fe Read some camera settings from .unit files %!s(int64=12) %!d(string=hai) anos
Camera.h 179e0a84fe Read some camera settings from .unit files %!s(int64=12) %!d(string=hai) anos
SceneGraph.cpp 7a5b2f1551 Add SceneGraph::can_link %!s(int64=12) %!d(string=hai) anos
SceneGraph.h 7a5b2f1551 Add SceneGraph::can_link %!s(int64=12) %!d(string=hai) anos
SceneGraphManager.cpp 0e958aac67 Update all files dependent on previous core/mem organization %!s(int64=12) %!d(string=hai) anos
SceneGraphManager.h 3958363405 Update documentation for World and some other world-related entities %!s(int64=12) %!d(string=hai) anos
Unit.cpp c4c7465294 Rename data() and lookup() to get() %!s(int64=11) %!d(string=hai) anos
Unit.h a374504f8e Add basic system for storing key/value pairs in units %!s(int64=11) %!d(string=hai) anos
World.cpp 1ee82d502e Use ResourceId ctor to compute resource hashes. Also use Hash in ResourceManager %!s(int64=11) %!d(string=hai) anos
World.h 703cc0ae78 Remove forward declarations %!s(int64=11) %!d(string=hai) anos
WorldManager.cpp a3d7d723f2 Update to reflect IdArray/IdTable changes %!s(int64=11) %!d(string=hai) anos
WorldManager.h 3958363405 Update documentation for World and some other world-related entities %!s(int64=12) %!d(string=hai) anos
WorldTypes.h 8e76f71d98 Add very basic event management to PhysicsWorld %!s(int64=12) %!d(string=hai) anos