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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "Allocator.h"
- #include "Types.h"
- #include "Assert.h"
- namespace crown
- {
- /// Dynamic array of objects.
- /// @note
- /// Calls constructors and destructors, not suitable for performance-critical stuff.
- /// If your data is POD, use List<T> instead.
- template <typename T>
- class Vector
- {
- public:
- /// Does not allocate memory.
- Vector(Allocator& allocator);
- /// Allocates capacity * sizeof(T) bytes.
- Vector(Allocator& allocator, uint32_t capacity);
- Vector(const Vector<T>& other);
- ~Vector();
- /// Random access by index
- T& operator[](uint32_t index);
- /// Random access by index
- const T& operator[](uint32_t index) const;
- /// Returns whether the vector is empty
- bool empty() const;
- /// Returns the number of items in the vector
- uint32_t size() const;
- /// Returns the maximum number of items the array can hold
- uint32_t capacity() const;
- /// Resizes the vector to the given @a size.
- /// @note
- /// Old items will be copied to the newly created vector.
- /// If the new capacity is smaller than the previous one, the
- /// vector will be truncated.
- void resize(uint32_t size);
- /// Reserves space in the vector for at least @a capacity items.
- void reserve(uint32_t capacity);
- /// Sets the vector capacity
- void set_capacity(uint32_t capacity);
- /// Grows the vector to contain at least @a min_capacity items
- void grow(uint32_t min_capacity);
- /// Condenses the array so that the capacity matches the actual number
- /// of items in the vector.
- void condense();
- /// Appends an item to the vector and returns its index.
- uint32_t push_back(const T& item);
- /// Removes the last item from the vector.
- void pop_back();
- /// Appends @a count @a items to the vector and returns the number
- /// of items in the vector after the append operation.
- uint32_t push(const T* items, uint32_t count);
- /// Clears the content of the vector.
- /// @note
- /// Does not free memory nor call destructors, it only zeroes
- /// the number of items in the vector for efficiency.
- void clear();
- /// Copies the content of the @a other vector into this one.
- const Vector<T>& operator=(const Vector<T>& other);
- T* begin();
- const T* begin() const;
- T* end();
- const T* end() const;
- T& front();
- const T& front() const;
- T& back();
- const T& back() const;
- private:
- Allocator* m_allocator;
- uint32_t m_capacity;
- uint32_t m_size;
- T* m_array;
- };
- //-----------------------------------------------------------------------------
- template <typename T>
- inline Vector<T>::Vector(Allocator& allocator)
- : m_allocator(&allocator), m_capacity(0), m_size(0), m_array(NULL)
- {
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline Vector<T>::Vector(Allocator& allocator, uint32_t capacity)
- : m_allocator(&allocator), m_capacity(0), m_size(0), m_array(NULL)
- {
- resize(capacity);
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline Vector<T>::Vector(const Vector<T>& other)
- : m_allocator(other.m_allocator), m_capacity(0), m_size(0), m_array(NULL)
- {
- *this = other;
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline Vector<T>::~Vector()
- {
- if (m_array)
- {
- for (uint32_t i = 0; i < m_size; i++)
- {
- m_array[i].~T();
- }
- m_allocator->deallocate(m_array);
- }
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline T& Vector<T>::operator[](uint32_t index)
- {
- CE_ASSERT(index < m_size, "Index out of bounds");
- return m_array[index];
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline const T& Vector<T>::operator[](uint32_t index) const
- {
- CE_ASSERT(index < m_size, "Index out of bounds");
- return m_array[index];
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline bool Vector<T>::empty() const
- {
- return m_size == 0;
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline uint32_t Vector<T>::size() const
- {
- return m_size;
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline uint32_t Vector<T>::capacity() const
- {
- return m_capacity;
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline void Vector<T>::resize(uint32_t size)
- {
- if (size > m_capacity)
- {
- set_capacity(size);
- }
- m_size = size;
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline void Vector<T>::reserve(uint32_t capacity)
- {
- if (capacity > m_capacity)
- {
- grow(capacity);
- }
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline void Vector<T>::set_capacity(uint32_t capacity)
- {
- if (capacity == m_capacity)
- {
- return;
- }
- if (capacity < m_size)
- {
- resize(capacity);
- }
- if (capacity > 0)
- {
- T* tmp = m_array;
- m_capacity = capacity;
- m_array = (T*)m_allocator->allocate(capacity * sizeof(T));
- for (uint32_t i = 0; i < m_size; i++)
- {
- new (m_array + i) T(tmp[i]);
- }
- if (tmp)
- {
- for (uint32_t i = 0; i < m_size; i++)
- {
- tmp[i].~T();
- }
- m_allocator->deallocate(tmp);
- }
- }
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline void Vector<T>::grow(uint32_t min_capacity)
- {
- uint32_t new_capacity = m_capacity * 2 + 1;
- if (new_capacity < min_capacity)
- {
- new_capacity = min_capacity;
- }
- set_capacity(new_capacity);
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline void Vector<T>::condense()
- {
- resize(m_size);
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline uint32_t Vector<T>::push_back(const T& item)
- {
- if (m_capacity == m_size)
- {
- grow(0);
- }
- new (m_array + m_size) T(item);
- return m_size++;
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline void Vector<T>::pop_back()
- {
- CE_ASSERT(m_size > 0, "The vector is empty");
- m_size--;
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline uint32_t Vector<T>::push(const T* items, uint32_t count)
- {
- if (m_capacity <= m_size + count)
- {
- grow(m_size + count);
- }
- T* arr = &m_array[m_size];
- for (uint32_t i = 0; i < count; i++)
- {
- arr[i] = items[i];
- }
- m_size += count;
- return m_size;
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline void Vector<T>::clear()
- {
- for (uint32_t i = 0; i < m_size; i++)
- {
- m_array[i].~T();
- }
- m_size = 0;
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline const Vector<T>& Vector<T>::operator=(const Vector<T>& other)
- {
- const uint32_t size = other.m_size;
- resize(size);
- for (uint32_t i = 0; i < size; i++)
- {
- m_array[i] = other.m_array[i];
- }
- return *this;
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline const T* Vector<T>::begin() const
- {
- return m_array;
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline T* Vector<T>::begin()
- {
- return m_array;
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline const T* Vector<T>::end() const
- {
- return m_array + m_size;
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline T* Vector<T>::end()
- {
- return m_array + m_size;
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline T& Vector<T>::front()
- {
- CE_ASSERT(m_size > 0, "The vector is empty");
- return m_array[0];
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline const T& Vector<T>::front() const
- {
- CE_ASSERT(m_size > 0, "The vector is empty");
- return m_array[0];
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline T& Vector<T>::back()
- {
- CE_ASSERT(m_size > 0, "The vector is empty");
- return m_array[m_size - 1];
- }
- //-----------------------------------------------------------------------------
- template <typename T>
- inline const T& Vector<T>::back() const
- {
- CE_ASSERT(m_size > 0, "The vector is empty");
- return m_array[m_size - 1];
- }
- } // namespace crown
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