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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "Types.h"
- #include "Resource.h"
- #include "Bundle.h"
- #include "Allocator.h"
- #include "File.h"
- #include "Device.h"
- #include "SoundRenderer.h"
- namespace crown
- {
- //-----------------------------------------------------------------------------
- struct SoundType
- {
- enum Enum
- {
- WAV = 0,
- OGG = 1
- };
- };
- const uint32_t SOUND_VERSION = 1;
- //-----------------------------------------------------------------------------
- struct SoundHeader
- {
- SoundBufferId sb;
- uint32_t version; // Sound file version
- uint32_t size;
- uint32_t sample_rate;
- uint32_t avg_bytes_ps;
- uint32_t channels;
- uint16_t block_size;
- uint16_t bits_ps;
- uint8_t sound_type;
- };
- struct SoundResource
- {
- public:
- //-----------------------------------------------------------------------------
- static void* load(Allocator& allocator, Bundle& bundle, ResourceId id)
- {
- File* file = bundle.open(id);
- const size_t file_size = file->size();
- void* res = allocator.allocate(file_size);
- file->read(res, file_size);
- bundle.close(file);
- return res;
- }
- //-----------------------------------------------------------------------------
- static void online(void* resource)
- {
- CE_ASSERT_NOT_NULL(resource);
- SoundResource* sr = (SoundResource*)resource;
- SoundHeader* h = (SoundHeader*) sr;
- h->sb = device()->sound_renderer()->create_sound_buffer((void*)sr->data(), sr->size(), sr->sample_rate(), sr->channels(), sr->bits_ps());
- }
- //-----------------------------------------------------------------------------
- static void unload(Allocator& allocator, void* resource)
- {
- CE_ASSERT_NOT_NULL(resource);
- allocator.deallocate(resource);
- }
- //-----------------------------------------------------------------------------
- static void offline(void* resource)
- {
- CE_ASSERT_NOT_NULL(resource);
- SoundHeader* s = (SoundHeader*) resource;
- device()->sound_renderer()->destroy_sound_buffer(s->sb);
- }
- public:
- uint32_t size() const
- {
- return ((SoundHeader*) this)->size;
- }
- uint32_t sample_rate() const
- {
- return ((SoundHeader*) this)->sample_rate;
- }
- uint32_t avg_bytes_ps() const
- {
- return ((SoundHeader*) this)->avg_bytes_ps;
- }
- uint32_t channels() const
- {
- return ((SoundHeader*) this)->channels;
- }
- uint16_t block_size() const
- {
- return ((SoundHeader*) this)->block_size;
- }
- uint16_t bits_ps() const
- {
- return ((SoundHeader*) this)->bits_ps;
- }
- uint8_t sound_type() const
- {
- return ((SoundHeader*) this)->sound_type;
- }
- const char* data() const
- {
- return ((char*) this) + sizeof(SoundHeader);
- }
- SoundBufferId sound_buffer() const
- {
- return ((SoundHeader*) this)->sb;
- }
- private:
- // Disable construction
- SoundResource();
- };
- } // namespace crown
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