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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #include "Allocator.h"
- #include "Filesystem.h"
- #include "PixelFormat.h"
- #include "TextureResource.h"
- namespace crown
- {
- namespace texture_resource
- {
- struct TGAHeader
- {
- char id_length; // 00h Size of Image ID field
- char color_map_type; // 01h Color map type
- char image_type; // 02h Image type code
- char c_map_spec[5]; // 03h Color map origin 05h Color map length 07h Depth of color map entries
- uint16_t x_offset; // 08h X origin of image
- uint16_t y_offset; // 0Ah Y origin of image
- uint16_t width; // 0Ch Width of image
- uint16_t height; // 0Eh Height of image
- char pixel_depth; // 10h Image pixel size
- char image_descriptor; // 11h Image descriptor byte
- };
- TGAHeader m_tga_header;
- uint32_t m_tga_channels;
- uint32_t m_tga_size;
- TextureHeader m_texture_header;
- size_t m_texture_data_size = 0;
- uint8_t* m_texture_data = NULL;
- //-----------------------------------------------------------------------------
- void swap_red_blue()
- {
- for (uint64_t i = 0; i < m_tga_size * m_tga_channels; i += m_tga_channels)
- {
- m_texture_data[i + 0] ^= m_texture_data[i + 2];
- m_texture_data[i + 2] ^= m_texture_data[i + 0];
- m_texture_data[i + 0] ^= m_texture_data[i + 2];
- }
- }
- //-----------------------------------------------------------------------------
- void load_uncompressed(File* in_file)
- {
- uint64_t size = m_tga_header.width * m_tga_header.height;
- if (m_tga_channels == 2)
- {
- int32_t j = 0;
- for (uint64_t i = 0; i < size * m_tga_channels; i++)
- {
- uint16_t pixel_data;
-
- in_file->read((char*)&pixel_data, sizeof(pixel_data));
-
- m_texture_data[j + 0] = (pixel_data & 0x7c) >> 10;
- m_texture_data[j + 1] = (pixel_data & 0x3e) >> 5;
- m_texture_data[j + 2] = (pixel_data & 0x1f);
-
- j += 3;
- }
- }
- else
- {
- in_file->read((char*)m_texture_data, (size_t)(size * m_tga_channels));
- swap_red_blue();
- }
- }
- //-----------------------------------------------------------------------------
- void load_compressed(File* in_file)
- {
- uint8_t rle_id = 0;
- uint32_t i = 0;
- uint32_t colors_read = 0;
- uint64_t size = m_tga_header.width * m_tga_header.height;
- // Can't be more than 4 channels
- uint8_t colors[4];
- while (i < size)
- {
- in_file->read((char*)&rle_id, sizeof(uint8_t));
- // If MSB == 1
- if (rle_id & 0x80)
- {
- rle_id -= 127;
-
- in_file->read((char*)&colors, m_tga_channels);
- while (rle_id)
- {
- m_texture_data[colors_read + 0] = colors[2];
- m_texture_data[colors_read + 1] = colors[1];
- m_texture_data[colors_read + 2] = colors[0];
- if (m_tga_channels == 4)
- {
- m_texture_data[colors_read + 3] = colors[3];
- }
- rle_id--;
- colors_read += m_tga_channels;
- i++;
- }
- }
- else
- {
- rle_id++;
- while (rle_id)
- {
- in_file->read((char*)colors, m_tga_channels);
-
- m_texture_data[colors_read + 0] = colors[2];
- m_texture_data[colors_read + 1] = colors[1];
- m_texture_data[colors_read + 2] = colors[0];
- if (m_tga_channels == 4)
- {
- m_texture_data[colors_read + 3] = colors[3];
- }
- rle_id--;
- colors_read += m_tga_channels;
- i++;
- }
- }
- }
- }
- //-----------------------------------------------------------------------------
- void compile(Filesystem& fs, const char* resource_path, File* out_file)
- {
- File* in_file = fs.open(resource_path, FOM_READ);
- if (!in_file)
- {
- Log::e("Unable to open file: %s", resource_path);
- return;
- }
- // Read the header
- in_file->read((char*)(char*)&m_tga_header, sizeof(TGAHeader));
- // Skip TGA ID
- in_file->skip(m_tga_header.id_length);
- // Compute color channels
- m_tga_channels = m_tga_header.pixel_depth / 8;
- m_tga_size = m_tga_header.width * m_tga_header.height;
- m_texture_header.version = TEXTURE_VERSION;
- m_texture_header.width = m_tga_header.width;
- m_texture_header.height = m_tga_header.height;
- // Select the appropriate pixel format and allocate
- // resource data based on tga size and channels
- switch (m_tga_channels)
- {
- case 2:
- case 3:
- {
- m_texture_header.format = PixelFormat::RGB_8;
- m_texture_data_size = m_tga_size * 3;
- m_texture_data = (uint8_t*)default_allocator().allocate(m_texture_data_size);
- break;
- }
- case 4:
- {
- m_texture_header.format = PixelFormat::RGBA_8;
- m_texture_data_size = m_tga_size * m_tga_channels;
- m_texture_data = (uint8_t*)default_allocator().allocate(m_texture_data_size);
-
- break;
- }
- default:
- {
- Log::e("Unable to determine TGA channels.");
- return;
- }
- }
- // Determine image type (compressed/uncompressed) and call proper function to load TGA
- switch (m_tga_header.image_type)
- {
- case 0:
- {
- Log::e("The file does not contain image data: %s", resource_path);
- return;
- }
- case 2:
- {
- load_uncompressed(in_file);
- break;
- }
- case 10:
- {
- load_compressed(in_file);
- break;
- }
- default:
- {
- Log::e("Image type not supported.");
- return;
- }
- }
- fs.close(in_file);
- out_file->write((char*)&m_texture_header, sizeof(TextureHeader));
- out_file->write((char*)m_texture_data, m_texture_data_size);
- if (m_texture_data)
- {
- default_allocator().deallocate(m_texture_data);
- m_texture_data_size = 0;
- m_texture_data = NULL;
- }
- }
- } // namespace texture_resource
- } // namespace crown
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