Daniele Bartolini 22a7d728cd Fix read after deallocation 11 rokov pred
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Bundle.h 420f4d5dcc Move class declaration and implementation to .cpp 12 rokov pred
FileBundle.cpp 0e958aac67 Update all files dependent on previous core/mem organization 12 rokov pred
FontResource.cpp 22a7d728cd Fix read after deallocation 11 rokov pred
FontResource.h b6204a290d Fix a couple of warnings 12 rokov pred
GuiResource.cpp d80521bab0 Move murmur2_* to StringUtils.h 12 rokov pred
GuiResource.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 rokov pred
LuaResource.cpp 6b7d600200 Clean compilation code a little bit... 12 rokov pred
LuaResource.h 79af738239 Remove common header from compiled resources 12 rokov pred
MaterialResource.cpp d80521bab0 Move murmur2_* to StringUtils.h 12 rokov pred
MaterialResource.h 2e5fd127ef Switch some objects from class to struct 12 rokov pred
MeshResource.cpp 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 rokov pred
MeshResource.h 27c79a2958 Initial Transient Vertex/Index Buffer implementation 12 rokov pred
PackageResource.cpp d80521bab0 Move murmur2_* to StringUtils.h 12 rokov pred
PackageResource.h ad041f090f add FontResource 12 rokov pred
PhysicsResource.cpp 3e3e0b4245 Add a way to specify collision filters for shapes 12 rokov pred
PhysicsResource.h 3e3e0b4245 Add a way to specify collision filters for shapes 12 rokov pred
Resource.h d80521bab0 Move murmur2_* to StringUtils.h 12 rokov pred
ResourceLoader.cpp 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 rokov pred
ResourceLoader.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 rokov pred
ResourceManager.cpp d80521bab0 Move murmur2_* to StringUtils.h 12 rokov pred
ResourceManager.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 rokov pred
ResourcePackage.h ad041f090f add FontResource 12 rokov pred
ResourceRegistry.cpp ad041f090f add FontResource 12 rokov pred
ResourceRegistry.h 0262c6c222 Add resource parameter to online() callback 12 rokov pred
SoundResource.cpp 6b7d600200 Clean compilation code a little bit... 12 rokov pred
SoundResource.h 5d48c78ab9 First part of the 'SoundWorld - big rewrite' 12 rokov pred
SpriteResource.cpp 34394ca5b2 Update SpriteResource 12 rokov pred
SpriteResource.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 rokov pred
TextureResource.cpp c31973d583 Simplify resource compilers 12 rokov pred
TextureResource.h 79af738239 Remove common header from compiled resources 12 rokov pred
UnitResource.cpp 179e0a84fe Read some camera settings from .unit files 12 rokov pred
UnitResource.h 179e0a84fe Read some camera settings from .unit files 12 rokov pred