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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "MeshCompiler.h"
- #include "TextureCompiler.h"
- #include "LuaCompiler.h"
- #include "PackageCompiler.h"
- #include "DynamicString.h"
- #include "Vector.h"
- #include "DiskFilesystem.h"
- namespace crown
- {
- class CE_EXPORT BundleCompiler
- {
- public:
- BundleCompiler();
- bool compile(const char* bundle_dir, const char* source_dir);
- private:
- static void scan(const char* source_dir, const char* cur_dir, Vector<DynamicString>& files);
- private:
- MeshCompiler m_mesh;
- TextureCompiler m_texture;
- LuaCompiler m_lua;
- PackageCompiler m_package;
- };
- } // namespace crown
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