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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- // Adapted from Branimir Karadžić's config.h (https://github.com/bkaradzic/bx)
- #pragma once
- #include "platform.h"
- #ifndef CE_PIXELS_PER_METER
- #define CE_PIXELS_PER_METER 32
- #endif // CE_PIXELS_PER_METER
- #ifndef CROWN_DEFAULT_WINDOW_WIDTH
- #define CROWN_DEFAULT_WINDOW_WIDTH 1280
- #endif // CROWN_DEFAULT_WINDOW_WIDTH
- #ifndef CROWN_DEFAULT_WINDOW_HEIGHT
- #define CROWN_DEFAULT_WINDOW_HEIGHT 720
- #endif // CROWN_DEFAULT_WINDOW_HEIGHT
- #ifndef CROWN_DEFAULT_CONSOLE_PORT
- #define CROWN_DEFAULT_CONSOLE_PORT 10001
- #endif // CROWN_DEFAULT_CONSOLE_PORT
- #ifndef CE_MAX_WORLDS
- #define CE_MAX_WORLDS 1024
- #endif // CE_MAX_WORLDS
- #ifndef CE_MAX_UNITS
- #define CE_MAX_UNITS 65000 // Per world
- #endif // CE_MAX_UNITS
- #ifndef CE_MAX_CAMERAS
- #define CE_MAX_CAMERAS 16 // Per world
- #endif // CE_MAX_CAMERAS
- #ifndef CE_MAX_ACTORS
- #define CE_MAX_ACTORS 1024 // Per world
- #endif // CE_MAX_ACTORS
- #ifndef CE_MAX_CONTROLLERS
- #define CE_MAX_CONTROLLERS 16 // Per world
- #endif // CE_MAX
- #ifndef CE_MAX_TRIGGERS
- #define CE_MAX_TRIGGERS 1024 // Per world
- #endif // CE_MAX
- #ifndef CE_MAX_JOINTS
- #define CE_MAX_JOINTS 512 // Per world
- #endif // CE_MAX
- #ifndef CE_MAX_SOUND_INSTANCES
- #define CE_MAX_SOUND_INSTANCES 64 // Per world
- #endif // CE_MAX
- #ifndef CE_MAX_RAYCASTS
- #define CE_MAX_RAYCASTS 8 // Per World
- #endif // CE_MAX
- #ifndef CE_MAX_RAY_INTERSECTIONS
- #define CE_MAX_RAY_INTERSECTIONS 16
- #endif // CE_MAX
- #ifndef CE_MAX_CAMERA_COMPONENTS
- #define CE_MAX_CAMERA_COMPONENTS 16 // Per unit
- #endif // CE_MAX
- #ifndef CE_MAX_MESH_COMPONENTS
- #define CE_MAX_MESH_COMPONENTS 16 // Per unit
- #endif // CE_MAX
- #ifndef CE_MAX_SPRITE_COMPONENTS
- #define CE_MAX_SPRITE_COMPONENTS 16 // Per unit
- #endif // CE_MAX
- #ifndef CE_MAX_ACTOR_COMPONENTS
- #define CE_MAX_ACTOR_COMPONENTS 16 // Per unit
- #endif // CE_MAX
- #ifndef CE_MAX_MATERIAL_COMPONENTS
- #define CE_MAX_MATERIAL_COMPONENTS 16 // Per unit
- #endif // CE_MAX
- #ifndef CE_MAX_CONSOLE_CLIENTS
- #define CE_MAX_CONSOLE_CLIENTS 32
- #endif // CE_MAX
- #ifndef CE_MAX_GUI_RECTS
- #define CE_MAX_GUI_RECTS 64 // Per Gui
- #endif // CE_MAX
- #ifndef CE_MAX_GUI_TRIANGLES
- #define CE_MAX_GUI_TRIANGLES 64 // Per Gui
- #endif // CE_MAX
- #ifndef CE_MAX_GUI_IMAGES
- #define CE_MAX_GUI_IMAGES 64 // Per Gui
- #endif // CE_MAX
- #ifndef CE_MAX_GUI_TEXTS
- #define CE_MAX_GUI_TEXTS 64 // Per Gui
- #endif // CE_MAX
- #ifndef CE_MAX_DEBUG_LINES
- #define CE_MAX_DEBUG_LINES 2 * 1024 // Per DebugLine
- #endif // CE_MAX
- #ifndef CE_MAX_LUA_VECTOR3
- #define CE_MAX_LUA_VECTOR3 4096
- #endif // CE_MAX
- #ifndef CE_MAX_LUA_MATRIX4X4
- #define CE_MAX_LUA_MATRIX4X4 4096
- #endif // CE_MAX
- #ifndef CE_MAX_LUA_QUATERNION
- #define CE_MAX_LUA_QUATERNION 4096
- #endif // CE_MAX
- #ifndef CROWN_SOUND_OPENAL
- #define CROWN_SOUND_OPENAL (CROWN_PLATFORM_LINUX || CROWN_PLATFORM_WINDOWS)
- #endif // CROWN_SOUND_OPENAL
- #ifndef CROWN_SOUND_OPENSLES
- #define CROWN_SOUND_OPENSLES (CROWN_PLATFORM_ANDROID)
- #endif // CROWN_SOUND_OPENSLES
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